Easy Game Scripting Framework makes your 2D game programming life easier with its 6 cool components! And, it's offered at a very cheap price!
Components:
-Ouput Data Handler for very easy file loading and saving! No need to worry about how to save values to a file and load it back!
-Screen Handler 2D automates the scaling and positioning of the elements in your 2D games in different screen sizes!
-Multitouch Controller 2D for easy touch handling on Game Objects!
-Timer Control allows you to perform actions in relation to time more easily!
-Trigger Handler integrates the Event-Condition-Action (ECA) model of execution to your game!
-Hashtable Handler features hashtables with 2 level key instead of 1!
With this framework, you are just few lines of codes away from creating your awesome game!
Find out more about the components of EGS from here!
Note: The API documentation is only written in C#. Also, Screen Handler 2D only works for orthographic cameras
More Note: Multitouch Controller 2D uses Collider2D and also, it is not perfect in touch handling, but it is assured that 99% of the time, it works as it should be.