About
This framework contains common data structures, objects and methods that are
shared across my assets and if you like you may use them in your own projects
as well.
Features
Data structures
- Quadtree
Helper Methods
- Random Vector3's
- Horizontal/Vertical GUILayout
- Equal comparison of TreeInstance instances
- Time measuring of code
Why
During development of a few Unity assets I came to realize that I needed to
combine code from the assets into an assembly for better keeping track of
versions and since the assets were sharing code it seemed smart to create a
framework assembly.
Links
Sourcehttps://github.com/robintheilade/unityframework
Unity Asset StoreComing soon
Unity ForumComing soon