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[ABOUT]
This pack contains 11 prefabs of training targets and their elements. There are several variants of each target depending on its purpose: animated model (includes LOD0, LOD1), static model (includes LOD0, LOD1), ungrouped static LODs of the full targets, static prefabs consisting of separated pieces of the training targets (includes LOD0, LOD1).
[ANIMATION LIST]
Training Dummy:
- Idle01 (loop);
- Left Hit (loop);
- Left Critical Hit (loop);
- Right Hit (loop);
- Right Critical Hit (loop);
- Double Hit (loop);
Straw Target:
- Take Damage (loop);
- Take Critical Damage (loop);
N.B. A 2-frame idle animation is added for a straw target animated model prefab. It does not imply any action, and can be used as an idle stance and as a transition between other animations.
[OPTIMIZATION]
All the prefabs contain two levels of details: LOD0 and LOD1. LOD1 has roughly 50% fewer polygons than LOD0. One material is used for all the LOD0-models, as well as one material is used for all the LOD1-models. A Training Dummy skeleton consists of 6 joints. A Straw Target skeleton consists of 2 joints.
[TEXTURES]
Only two materials are used for this pack: one is for LOD0-models, and the other is for LOD1-models. Both of them use PBS-Metallic shader, and there is set of textures for each material: Albedo, Normal, Metallic/Smoothness, Occlusion. The definition for all the LOD0-material maps is 2k, and for LOD1-material is 1k.
Suggestions, comments, feedback are highly appreciated! Contact info:
maxgorelikov@gmail.com
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