
Pirate Flint is a stylized, cartoon-style pirate characterPirate Flint is a stylized, cartoon-style pirate character equipped for combat and adventure on land or sea. Featuring a Humanoid rig, Flint is fully compatible with Unity's Mecanim animation system and ideal for platformers, RPGs, or stylized action games. His distinct pirate outfit, flintlock pistol, and bold animations make him a standout character in any cartoon or fantasy world.Feared across the Seven Seas, Captain Flint is not just after treasure — he lives for the thrill of battle. With a crooked smile and a steady hand, he's ready to shoot, loot, and laugh in the face of danger.If you enjoy using Chiko in your project, please consider leaving a rating or review. Your feedback helps keep supports future content updates! ☃️🧊💥Enjoy!Rig Type: Humanoid (Mecanim compatible)Polygon Count: 4982Textures: stylized (PBR or hand-painted)golova_dif.png1024x1024obves_dif.png 2048x2048 ridingHat1TransA.png2000x2000telo_difuz.png2048x2048 zub.png1024x1024Materials: Compatible with URP / HDRP / Built-in pipelineFile Formats: FBX + Unity packageBlendShapes (Facial Morphs):Mouth OpenEyes ClosedSmileSurpriseFearAngryBrows UpAnimation Set:IdleWalkRun 2Shoot (flintlock)Take DamageDeathpack animationjump•Objects that are parented to the figure:-Pirate cap-Smoking pipe-GunIncluded BoneDynamic.csUsed for dynamic animation of hair, cloth, tails, etc.Imagine stepping into a world where your virtual characters come to life with fluid, dynamic movement thanks to the charming BoneDynamic script. This delightful code orchestrates a symphony of motion, breathing life into bones with a host of settings you can tweak to your heart’s content. Let’s take a leisurely walk through its main functions and features, focusing on cloth-like behavior, joint edge colliders, bone dynamics exceptions, and fancy wind effects.