It features diffuse/specular/normal in 1024x1024. The fighter has 1.5k Polygons, cockpit dashboard has 1.5k Polys, to get a smooth cockpit view to expand HUD visualization. You can access several submeshes.
You get the whole scene assets here with the unique skybox, which is also used in the reflective material of the body. It is a nebular field rendered in 1K resolution without stars, making it possible, to add a realtime starfield.