
Unity character Crusher (Robot)Crusher was built as a frontline enforcer during the final stages of the mech wars. Equipped with twin shoulder cannons and a heavy Gatling gun, this autonomous war unit was designed to suppress enemy advances and crush resistance with brute force. Though the war ended, Crusher remains — wandering desolate battlefields with its protocols still active, waiting for the next command.Crusher is a detailed, stand-alone 3D robot character featuring a powerful silhouette, aggressive design, and heavily armored plating. It includes two large shoulder-mounted cannons, a rotating Gatling gun, and articulated limbs for dynamic poses. Ideal for use in action, sci-fi, or post-apocalyptic themed Unity projects.Polygon Count: 3,459Textures: 4096x4096 PBR (Albedo, Normal)2_NRM.pngDFS.pngFormat: FBX / Unity PackageRig Type: GenericAccessories: Twin shoulder cannons, rotating Gatling gunBones: Properly named skeleton for compatibilityLOD Support: Optional (single LOD)included: rain shader and interactive animated texture section similar to the instrument interface are .🦾 Animation Set:Idle – breathing/mechanical idlingWalk – heavy mech walking cycleJump – short forward jumpShot – firing sequence with recoilDead – shutdown/collapse animationTrample – ground stomp attackWaking – startup/activation from rest