This is an FPS game with approximately 1 hour of game time. The goal is to find a switch, like it was in many classic shooters.
Features:
- Advanced fps controlling: move, crouch, sprint, picking up items (health, armor, weapons, ammunation, door key), door opening, and teleport usage.
- 4 game maps, plus test scenes
- 4 kinds of enemies, plus boss, and assistant AI
- About AI modes: idle, sleep, waypoints, player following, attack, search, dodge, die. Angle of view, response on player fire and sprint, even if player is out of viewing angle. Enemy and assistant AI types attack each other. Flying opponents can change height. Boss AI has four attack modes and health bar. Fitted armor for enemies.
- Advanced weapon system: 4 categories; knife(1), pistols(4), rifles(4), big guns(2), player can switch between them. Automatic and shotgun mode, rocket launcher, aim, reload, pushing force, alien and human weapons with different dinamic crosshairs. Inventory system: keeps track of picked up weapons and ammo.
- Decal system, decal textures based on material.
- Sounds: background, hit, footsteps, laught, soundtrack player system, pick up noises, dying sound.
- Animations (character and/or AI): move, sprint, shoot/attack, reload, die.
- Detection system: traps, secrets, obstacles detection for AI.
- Save/load system: Unity serializer.
- GUI: health, armor, ammo bar, hit, and die textures. Main menu: options, save/load, etc.
Suitable for recreation!
Have fun! :)