New featurers:
- automatic blending data (simply assign texture and refresh)
- new online-manual
This tool allows you to blend objects seamlessly with terrains, without having to paint the terrain texture onto them. It works with the three built in terrain shaders. The included overlay shader allows you to blend objects with custom object-shaders.
Web demo
Forum thread
Online-manual
Features:
- Simple setup
- Automatic blending
- Shader for legacy-diffuse terrain
- Shader for legacy-specular terrain
- Shaders for standard terrain
(full standard shader does not support deferred rendering, simple standard shader works)
- overlay shaders
- Script for terrain blending
- Demo scene
- Source code + manual for creating other terrain blending shaders
Models:
- boat
- Pipe
- wood planks
- wood fence
- bottle
- 3 grass meshes