Captures a 360-degree equirectangular panorama of the player's in-game surroundings and saves/uploads it for later viewing. Supports mono and stereo capture, image sequences for constructing 360 videos, anti-aliasing (MSAA and SSAA), image effects, deferred mode, and linear color space. Uses fast GPU shaders and requires a platform with compute shader support.
Designed for integration with virtual reality (VR) applications using either the Oculus VR plugin or native Unity VR, but also works great in non-VR applications. Requires Unity 5.x.
NOTE: This package includes only the script for capturing 360° panoramas. It does not include any scenes, models, textures, etc.