This is an animated 3D character for your 2D game. 3D Character rendered from 8 angles for isometric 2D games.
4 animations:
1) stand (23 frames for direction)
2) walk (23 frames for direction)
3) hit (23 frames for direction)
4) death (56 frames for direction)
Animations are packed into PNG spritesheets using TexturePacker software.
Non POT (not power of two) and POT spritesheets.
All animation angles in one single spritesheets and each animation angle in separate spritehseet.
111 SPRITESHEETS TOTAL
Separate frames included. You can pack or use as you want. 2016 PNG frames total.
Prefabs created.
All images PNG optimised.
Demo scene created, to see animations just press PLAY.