This asset makes scene loading hassle-free by eliminating the need of typ(o)ing your scene names or IDs anywhere!
Pick a scene from a list of all scenes in your build in the inspector, then load it instantly at runtime by calling LoadScene() on the Scene Picker script.
To get the name of the scene as a string for e.g. asynchronous loading, you can access the SceneName property.
When a scene is renamed, any Scene Picker scripts referencing that scene will automatically update to the new name.
By having a Unity GUI button call LoadScene() on a Scene Picker script, it is easy to make e.g. menu buttons load scenes without any coding at all.
Scene Picker also works with Unity 5.