Turn arbitrary gameobject to wireframe effect when you pick it !Please notice this package works for Universal Render Pipeline (URP). "Selected Effect --- Wireframe" is the corresponding built-in rendering pipeline version package.Features include:- Two kinds of wireframe shader: Vertex and fragment wireframe shader used for low-end device. Geometry wireframe shader used for average device nowadays.- Pure shader effect, without script rendering (GL.Lines).- Skinned mesh and blendshapes support.- Quad and triangle shape wireframe rendering.- Wireframe effect with glow around line.- Anti-aliasing wireframe effect.- Overlay surface and hollow out wireframe effect.- Various parameters for wireframe visualization custom configure.Also:- Compatible with different unity version.- Compatible with PC, console and mobile platform.- Demo scene and source code included.check our all productsFollow us on facebook / twitter / youtube- Vertex + fragment wireframe shader based on barycentric coordinate that calculated on CPU side, pass them to GPU through vertex attribute "color".- Vertex + geometry + fragment wireframe shader calculate barycentric coordinate on GPU side, use geometry shader generate necessary vertex attribute on-the-fly.