【パブリッシャー丸ごとセール第103弾】9月20日 0:00 〜 9月26日(木) 23:59まで
Imphenziaのアセット50%オフ
↓↓↓ 今週の無料アセットプレゼント🎁
『Blasters Large』$21.95 => FREE(9月26日 23:59まで無料)
クーポンコード:IMPHENZIA
【Fresh Asset sale】⏰️ 9月19日 〜 10月2日 23:59まで NEW!!
200を超える最新の人気アセットがお買い得。秋のフレッシュアセットセール開催 🎉
🈹 合計60ドル以上のご注文ならクーポン適用で さらに10%オフ
クーポンコード:SEP10BER
※ 有効期限:2024年9月30日まで、複数回利用可能、セール品以外にも使えます
【Humble Bundle】 その他 ソフトウェアバンドルはこちら
『BLENDER MARKET: BEST OF 2024』 ⏰️ 10月5日(土) 3時まで
Blender用のワールド構築ツールキット。地形、液体、人間、植物など豪華なアセットバンドル
価格:$30で31アイテム
『LEARN TO CREATE GAME ART IN BLENDER 2024』 ⏰️ 9月24日(火) 3時まで
Blenderのスキルアップ。GameDev.tvのGDTVゲームアートバンドルコース(英語)
『LEARTES UNREAL AND UNITY ASSETS GIGA BUNDLE ENCORE』 ⏰️ 10月7日(月) 3時まで
最新3Dモデルが破格⚡️Unityとアンリアルエンジン混合バンドル $30で61アイテム
ERRORS FIX! Due to a bug in native Unity Package Manager, errors may occur on Asset's Import. To fix it, simply import the Asset into a new, clean Project and copy the Asset's folder into your live project to make the Package Manager errors go away.
The BattleMancer is a powerful, complete Asset, which allows you to create any type of Weapons and Spells for Your Game with ease!
Will it be an Action Shooter, a Top-Down RPG, an RTS, a Survival Horror, a Tower Defence or a 2.5D Platformer - BattleMancer has all you need to create the most fitting Arsenal for any game!
Show me the Web Demo
|
Video Tutorial
|
Features Video
The Battlemancer Weapon Systems is an easy, versatile weapon maker template, allowing you to create any Melee, Ranged and special attack, as well as Magic Spells, Character Skills, Firearms, Swords, bare hands attacks and Sci-Fi Guns for any Game Project of yours - imagination sets the only limit!
BattleMancer is a kit of four, massive systems, including:
-Weapon System
-Damage Area (AoE) System
-Projectile System
-Health System
-Limb System
-------
Some of the features:
Weapon System: (core)
-Primary and Secondary Fire options (with ammo sharing options!)
-Raycast(hitscan) / Projectile / Damage Area attacks for all your ranged, AoE and melee needs.
-Damage Types (for the unique Damage Resistances of the BM Health System).
-Animation features for Attack WarmUp, Cooldown, Idle, Interval, Reload and Inspect - and more!
-Adjustible horizontal and vertical accuracy for both 3D and 2.5D Games' weapons.
-Projected Crosshair (crosshair object can be projected in the world space, like a lasersight.)
-Remote Fire (Attack with Primary or Secondary fire manually with player input or call a simple function!)
-Multiple Sound features.
-Ejecting shells.
-Different effects for Target and Enviroment hits.
-And more!
Standalone Damage Area System:
-Multiple Damage Types and Damage Resistances options.
-Repeated Attack (perfect for enviromental hazards, fire, cold, plasma, magic, and so on!)
-Singlehit/Multihit (Damage Area can hit each target once in it's lifetime or repeatedly. Let them Burn!)
-Hit Angle and Range.
-Applying Force on objects (pushing or pulling them)
-Different effects for Target and Enviroment hits.
-Obstacle Check
-Multiple Sound features.
-Vast amount of different timers and delays.
-And a lot more!
Projectile System:
-Multiple Damage Types and Damage Resistances options.
-Projectile Damage Fall-off.
-Gravity, Gravity Start Timer and Facing Move Direction options.
-Sticking to hit object features.
-Instantiating objects on impact.
-Applying force to objects.
-Different effects for Target and Enviroment hits.
-Multiple Sound features.
-Much more!
Health System:
-Damage Resistances (%) for different types of damage! (or Heal, if Damage is set to negative number!)
-Single collider or custom BM Limbs [New!]
-Hurt / Death options and features (including animating, Sending Messages, Destroying components, playing randomised sounds, spawning objects and more.)
-Heal sounds
-More of the various timers!
-Custom Death Script Space (Advanced. A place in the script, where you can write you own Death function without messing around the default code.)
-And loads more!
All Systems:
-Automated SendMessage on many situations, like getting hit or dying, for easy use with other scripts (in other coding languages as well!).
-No coding skills required. All functions set from the Inspector view.
-Implemented Documentation: All documentation is written in form of Tooltips. Just move your mouse over a variable you want to know about to show it's instructions, hints, requirements and much more.
-Mind-bendingly polite Debug messages.
-Supports Legacy Animation Systems.
-Synergy: using multiple Systems on a single object can produce unforgettable results! Check the video for examples!
-All Demo models, sounds, supportive scripts and other assets included. Go nuts!
-Full Support: I am open for all your e-mails. If you happen to have any doubts creating your RPG Skill set or Spell book, a Rocket Launcher, Blaster, Modern Axe, Energy Rifle, Plasma Knife, Horror Monster Claws or any other part of your chosen combat arsenal or pack for your inventory, I am always there to help and suggest hints and tips.
Create everything. Destroy Everything.
Battlemancer.
▼ Humble Bundle
ソフトウェアバンドル
リンク集
copyright © AssetStoreまとめ 割引情報 beta All Rights Reserved.