Project is back and now better than ever.
Complete rework of Player and Shooter AI with the new generic character controller structure
- Physics based Locomotion System without root motion
- Modern Cover System
- Generic Gear System, gears are controlling the characters
- Weapon and Throwable Gear Systems
- Inventory System
- Modern In Game HUD and Player Menu
- Complete Goal Oriented Action Planning system
- Various Character Control Systems
- Intense Shooter AI v1.3
C# code
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