Sentiment Analysis is a simple and efficient way to detect if a specific text has a positive, negative or neutral meaning.
If you want to make the Character react on what you write, make the machine feel your anger or happiness, or just process some in-game messages, this tool is what you are looking for!
The system already trained with 18k DataSets and based on the Rocchio Algorithm has an accuracy of over 85 %.
Features:
• Local Database
• Mobile Friendly
• Asynchronous sentence processing
• Add more Training Samples
• Add more Words in the Database
• Modify the system "Morale"
• Sentiment source code provided
• Training data source code provided
• Supports Unity 5
Support
• C# examples included
• Documentation included
Platforms Supported
• iOS, Android, PC, Mac, Linux and more...