Dungeon Crawlers - Complete Project
Joshua Chudnovsky
$55.00
Date |
Price |
---|---|
日時 |
価格($) |
03/19(2018) |
55.0 |
11/27(2024) |
55.0 |
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"Dungeon Crawlers - Complete Package" is THE package (codebase and assets) used to make the original game "Dungeon Crawlers" for iOS, Android, and PC. It includes all changes made for the updated HD versions which launched in March of 2015. It has also been updated from Javascript to C#, and for use with Unity 5.
The original version of this game, written from 2010-2012, is not for the faint of heart. While you can most certainly tweak the settings (like the formulas for combat), easily create new characters and levels, to create a complete game, the engine will take some work to manipulate.
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User Manual - Click Here
What's it good for?
DC was built to emulate a board game feel in a digital world. If you are trying to build a board game that is based on tiles or create a tiled-turn-based-strategy game, this engine is for you.
So, What are these 'flaws'?
Read the manual to find out everything you need to know!
To get the full experience of the engine, you'll need:
- A* Pathfinding Project by Aron Granberg (included, and distributed with permission from Aron Granberg)
- iTween (included, and distributed with permission from Bob Berkebile)
- EasySave (not included)
- FingerGestures (for mobile only) (not included)
- Rotorz, TileEd, or something similar (these two are the only supported as of now) (not included)
- Prime31 plugins for GameCenter, etc etc etc. (not included)