180 stylized anime effects for action RPGs: combat, weapons, magic, buffs, bosses, environment, loot and UI for URPAnime RPG VFX is a complete set of 180 stylized anime effects for an action RPG. Every moment a player sees is covered: hits and weapon skills, the four elements, healing and status effects, movement, boss attacks, the world around them, loot and the interfaceAll effects share one look: hard eroded edges, star flashes, speed lines and a hot core that turns white only at its peak, so they read together in one scene. Each effect is a prefab, ready to drop into a scene or to spawn from codeCategories (180 effects)- Combat Impacts (18): light and heavy hits, multi-hits, critical strikes, armour and shield blocks, parry, weapon clash, guard break, counterattack, launch, aerial combo, knockback, ground and wall collisions, combo finisher- Weapon Skills (16): sword slashes, flying sword wave, axe, hammer, bow and arrows, daggers, spear and polearm- Elemental Magic (36): fire, ice, lightning and earth, nine effects for each element: charges, projectiles, contact, explosions, rings, columns, storms and barriers- Healing, Buffs and Debuffs (20): heals, resurrection, mana, shields, invulnerability, buffs and statuses such as burning, poison, frozen, stun and curse- Movement and Mobility (12): sprint, dash, dodge, double jump, landing, wall jump, blink and portal- Enemies and Boss Attacks (18): monster attacks, roar, acid, tentacle, pounce, enemy defeat, arena shockwave, sweeping beam, rock volley, radial volleys and danger zone warnings- Environment and Atmosphere (18): dust, fireflies, pollen, leaves, petals, wind, mist, snow, rain, waterfall, river foam, bubbles, cave drips, torch, campfire, volcanic ash and sand gusts- Dungeon and World (20): spike, dart, blade, collapsing floor, steam, acid and lava traps, electric floor, magic door, switch, pedestal, elevator, crate, pottery, wall, crystal, ore, tree, forge and alchemy- Loot and Progression (12): loot scatter, item materialization, rare item, legendary drop, coin and resource pickup, experience, level up, skill unlock, chest, upgrade and quest reward- UI and Combat Feedback (10): damage numbers, combo counter, perfect parry, low health, skill ready, cooldown, ultimate, boss phase alert and quest updateLoot and item effects are ready for your own items- Loot Scatter throws real item prefabs from a list of slots: put your coins, potions and gear into the slots and set how many drop- Resource Pickup and Equipment Upgrade Success have an item slot: drop your item prefab into itShowcase demo- A demo scene with the 180 effects grouped by category, an orbit camera, an animated mannequin and test props that can be hidden with DTechnical details- 180 prefabs, each one effect, plus 2 item prefabs for the loot slots- Universal Render Pipeline (URP 14 or newer), Unity 2022.3 LTS and Unity 6- Built-in Particle System plus Unity UI for the interface effects, no extra packages or plugins- 1 custom shader (erosion), one or two texture samples, no grab pass, no depth texture- Procedural masks of 256 px or smaller, mobile friendly budgets (under 150 particles for normal effects, under 400 for large ones)- Showcase scene with a category menu, orbit camera and an animated mannequin- Documentation included (README in the pack folder)This package was created with the help of an ai. ai was used to write and iterate on the C# scripts, the HLSL shader and the editor tools that generate the particle prefabs, materials, meshes, textures and UI. The author directed the design, reviewed every effect in Unity, adjusted the results and tested the package by importing it into clean Unity 2022.3 and Unity 6 URP projects. All textures and meshes are generated procedurally by code. The two fonts (Bangers and Russo One) are open-source (SIL Open Font License) and their licences are included. No third-party or ai-generated image or 3D model assets are included







