Stylized Blacksmith - Medieval Gameready Environment
Emberlight Creations
$19.24
$27.49
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A stylized blacksmith workshop with modular architecture, forge props, forest scenery, sunset lighting, custom URP shaders, and particle effects for fantasy and medieval environments.Bring your medieval world to life with Blacksmith – Stylized Workshop Environment, a furnished workshop surrounded by a pine forest and warm sunset lighting.Create blacksmith shops, crafting areas, village workshops, and fantasy environments using modular architectural pieces and detailed props. The collection includes anvils, furnaces, workbenches, tools, weapon racks, armor, barrels, crates, fences, ropes, and decorative accessories.A complete sample scene demonstrates the assets with terrain, vegetation, lighting, reflections, and particle effects. A separate prefab showcase lets you browse the individual models.Features:Modular walls, roofs, pillars, stairs, and architectural details.Blacksmith tools, equipment, furniture, and decorative props.Individual prefabs and a furnished workshop assembly.FBX models with assigned materials.Custom URP shaders supporting metallic surfaces, normal maps, and emission.Wind-animated foliage and instanced terrain grass.Adjustable sunset sky with clouds, stars, fog, and sun shafts.Torch flames, glowing embers, and firefly effects.Global post-processing with bloom, color grading, and ACES tonemapping.Organized folders, documentation, and camera view presets.Designed for Universal Render Pipeline. The complete demonstration scene targets desktop use; mobile performance has not been validated.Unity version tested: 6000.3.8f1 — Unity 6.3.Render pipeline: URP 17.3.0.Dependencies: Universal RP and Core RP.Model format: Binary FBX.Model count: 64 original models + 58 curved fence and rope variations; 122 FBX files total.Prefab count: 131, including individual models, curved variations, particle presets, a furnished workshop, and an atmosphere assembly.Materials: 65.Textures: 157 PNG textures, plus 2 HDR reflection cubemaps.Texture resolutions: 128 × 128 to 2048 × 2048 for standard textures; additional 2 × 2 and 256 × 16 utility maps.Reflection cubemaps: 256 × 256 per face.Texture channels: Base color, normal, metallic, smoothness, ambient occlusion, opacity, and emission, depending on the material.Triangle count per original model: 20–12,789.Average triangle count: 1,867 per original model.Total triangles across 64 original models: 119,488. Curved variations and repeated scene instances are excluded.Scenes: 2 — Sample Scene and Prefab Showcase.Terrain: Editable 504 × 504 m Unity Terrain with 3 terrain layers.Effects: 7 particle presets; 10 particle systems placed in the sample scene.Vegetation: Pine trees, grass, shader wind, and GPU-instanced terrain details.Post-processing: Bloom, ACES tonemapping, color adjustments, white balance, lift/gamma/gain, and vignette.Additional rendering: Screen-space ambient occlusion, sun shafts, and baked reflection probes.Rigging / character animations: None; static environment assets.LODs: No LOD chains included.Built-in / HDRP: Not included.







