Build responsive in-game journals, codices, quest books and lore books without manually laying out every page.This asset is compatible with the Built-in Render Pipeline, URP (Universal Render Pipeline), and HDRP (High Definition Render Pipeline).Materials are provided for each pipeline.StoryBook - Customizable UI Book System lets you create journals, quest log interfaces, lore collections, and character directories in Unity.KEY FEATURES• Animated page turns• Automatic text pagination• Editable sections and tabs• Live Editor preview• Flexible visual customization• Shared and individual entry backgrounds• Configurable reading behaviorWHAT'S INCLUDED• C# scripts for book layout, navigation, pagination, and page-turn animation• Custom Inspector tools for editing content and appearance• Example scenes and sample Journal Data• Book cover, page, frame, and tab artwork• PDF user guideSUITABLE FOR• Any type of journals• Quest descriptions and travel notes• Lore books and world encyclopedias• Character and location directories• Collectible documents and story archivesnote: the demo visuals are intentionally basic and are included only to demonstrate the tool. the main product is the underlying book/journal system and its functionality, not the included artwork or styling.UI AND CONTENT• Built with Unity uGUI: Canvas, RectTransform, Image, Text, and Button.• Uses UnityEngine.UI.Text for text rendering.• Journal content is stored in ScriptableObject assets.• Entries support a title, subtitle, body text, and optional background sprite.• Content and appearance can be previewed in Edit Mode.LAYOUT AND PAGINATION• Two-page book layout with page and spread counters.• Three pagination modes: Flow, KeepCardsTogether, and NewPagePerEntry.• Automatic continuation of long entries across pages.• Adjustable page content areas, padding, and text spacing.• Canvas scaling and configurable layout dimensions.APPEARANCE• Customizable cover, page, entry, tab, and navigation images.• Independent position, rotation, scale, and pivot controls for supported image and text elements.• Adjustable UI outline color and thickness.• Configurable inactive-tab opacity.• Tab layouts support a single row or multiple columns.NAVIGATION AND ANIMATION• Previous, Next, Open, and Close controls.• Section switching with separate Journal Data assets.• Curved page-turn animation with adjustable duration and curvature.• Optional reading-position retention between closing and reopening the book during the current session.SCOPEThis package provides the book interface and its content-display tools. Quest progression, unlocking entries, and saving player progress between game sessions must be implemented in your own game.Reading-position retention is session-only and does not save progress to disk. Layouts should be checked at your project's target resolutions.







