2D Sci-Fi Platformer Heroes - 4 Playable Characters (Spine)
Lotus Mountain Creative
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4 sci-fi platformer heroes with 12 skins for Unity 6 / URP — hand-animated Spine motion, ready PlayablePlayer controller, dual input, Setup window.-Spine Runtimes 4.2 for Unity (spine-unity, spine-csharp, Spine URP Shaders), installed separately. They are NOT included: licensed by Esoteric Software under the Spine Runtimes License; shipping a game that uses them requires your own Spine Editor license.2D Sci-Fi Platformer Heroes — Darian, Maya, Grayson, and Frank (each with base, Fire, and Corruption skins).Includes PlayablePlayer controller prefab; scenes PlayableDemo, WindDemo, AnimationBrowser. Heroes are ~2 units tall. Spine 4.2 + shared Core; dual input; Setup window.Huge variety of animations, including:-climb-edge dangle and climb-meditate-death-death alternative-dash-super dash-smooth walk to run dynamic transitions-soft landing-hard landing for high falls-turn-backwards run (for separate aiming controls)-wall jump-shootSpine atlases (Spine 4.2, PMA, export scale 0.5):- PlayableCharacter (Daryen, Fransix, Grayson, Miya, plus Corruption and Fire variants, packed together): PlayableCharacter.png 4093×3965, PlayableCharacter_2.png 4050×3961, PlayableCharacter_3.png 4033×3748, PlayableCharacter_4.png 2103×1287 (Daryen, DaryenCorruption, and DaryenFire only)Demo sprites:- Enemy.png 128×96, Flag.png 64×128, Hills.png 256×128, Rope.png 32×64, Sky.png 8×256, Spikes.png 64×32, Target.png 128×128, Tile.png 64×64, Turret.png 128×128Requirements- Unity 6000.3 (Unity 6.3) or newer, Universal Render Pipeline 17.3.- Spine Runtimes 4.2 for Unity (spine-unity, spine-csharp, Spine URP Shaders), installed separately. They are NOT included: licensed by Esoteric Software under the Spine Runtimes License; shipping a game that uses them requires your own Spine Editor license.- Setup check: after import, a Lotus Mountain Setup window (also Tools > Lotus Mountain > Setup) tells you whether Spine 4.2 is installed and links to the official download page. Until it is, the pack's scripts stay switched off so there are no compile errors. Works with Spine installed through the Package Manager or as a .unitypackage.Input- Demo scenes work out of the box with any Active Input Handling setting: Input Manager (Old), Input System Package (New), or Both.- The Input System package is optional. If installed, demo UI uses it automatically.Package layout- Everything imports under Assets/LotusMountain/. The shared LotusMountain/Core runtime (namespace and assembly LotusMountain.Core) is identical in every Lotus Mountain pack, so owning several packs never duplicates code.- No reflection. The only editor script is the small setup check in Core/Setup. Physics2D runs on FixedUpdate.







