Meet Kim – a AAA-quality character built for you. Designed with real-time performance, Kim is the first of his kind in the collection — a proof of concept to bring male characters into the spotlight.🎥 VIDEO TRAILER | 🎨 ARTSTATION POST IMPORTANT INFORMATION: It does NOT include anything regarding the Unreal Engine work that you see on the trailer (shaders, project, levels, etc). You can make usage of this anywhere (like Unity or Godot) but the setup of the character in that case is up to you.🔧 What’s Included:150+ Facial & Body Morph Targets – Includes ARKit, tongue twists, phonemes, and NVIDIA Audio2Face support.UE5-Standard Rig – Fully rigged with IK and extra bones for simulated elements.Bonus Weapon Asset – Stylized weapon included using the same master material system.Clean Project Structure – Organized folders and Unreal Engine naming conventions.and more.Kim is built with creators in mind — whether you're working in virtual production, gameplay prototyping, or cinematic storytelling, he’s ready to drop into your workflow with maximum compatibility and minimal setup.Additional Bones Included of all my characters can be found HERE📩 Get in TouchGot a question? Need help integrating her into your project? Feel free to reach out:📍 ArtStation | Facebook | TwitterNumber of textures: 75Texture dimensions: 512×512, 1024×1024, 2048×2048, and 4096×4096Polygon count of Kim: 250,387 trianglesMinimum polygon count: 36,430 triangles — Boomstick shotgunMaximum polygon count: 250,387 triangles — KimNumber of meshes/prefabs: 319 mesh parts; 2 prefabsRigging: Yes — Humanoid, 181 bones; weapon is staticAnimation count: 0Animation type list: N/AUV mapping: YesLOD information (count, number of levels): 1 level — LOD 0 onlyTypes of materials and texture maps: PBR materials for URP; Base Color/Alpha, Normal, Ambient Occlusion, Metallic/Smoothness, and Emission. Includes a custom hologram shader.


