Meet White Blossom – a AAA-quality character crafted for real-time performance, and production-ready visuals. She’s more than just a character — she’s a complete solution for developers and artists.🎥VIDEO TRAILER | 🎨 ARTSTATION POSTIMPORTANT INFORMATION: This product does NOT include anything regarding the Unreal Engine work that you see on the trailer (shaders, project, levels, etc). You can make usage of this anywhere (like Unity or Godot) but the setup of the character in that case is up to you.🔧 What’s Included:137+ Facial & Body Morph Targets – Full ARKit support, including tongue twists and phoneme-ready shapes.Windwalker Echo-Compatible Setup – Includes a secondary third-person blueprint with no IK for full compatibility.Clean Project Structure – Follows UE standards with organized folders and naming conventions.and more.White Blossom offers a streamlined character solution with the visual fidelity and technical depth expected in modern UE5 pipelines. Whether you're looking to drop her into gameplay or fine-tune for a cinematic sequence, everything’s set up and ready to go.Additional Bones Included of all my characters can be found HERE📩 Get in TouchGot a question? Need help integrating her into your project? Feel free to reach out:📍 ArtStation | Facebook | TwitterNumber of textures: 61Texture dimensions: 53 × 4096², 7 × 2048², 1 × 1024²Polygon count of White Blossom: 199,739 trianglesMinimum polygon count: 9,528 triangles (Oni mask prefab)Maximum polygon count: 199,739 triangles (White Blossom prefab)Number of meshes/prefabs: 80 mesh parts / 3 prefabsRigging: Yes — Humanoid character and rigged mask; static swordAnimation count: 0Animation type list: N/AUV mapping: YesLOD information: LOD 0 only, one levelTypes of materials and texture maps: URP PBR; Base Color/Alpha, Normal, Ambient Occlusion, Metallic/Smoothness, Emission, plus a custom hologram shader.


