323 animated text effects for TextMesh Pro: enter, hold and exit motion, colours, glow, particles and 24 Unicode fonts. Preview free with your own words, import onto any TMP text.Make every word in your game move.Text Effect Engine brings 323 ready-made text animations to TextMesh Pro (uGUI). Type your own words once and the whole gallery plays them live, inside the Unity Editor. Pick the one you like, select a TextMesh Pro text (or nothing: a new one is made under a Canvas) and import it. It plays with one component: no tweening code, no timelines, no shaders to set up.Every effect is a complete little performance (an entrance, a hold and an exit) with its own colours, border, glow, particle bursts and font. Scrub the timeline to any moment, then make it yours in the Inspector.What's inside the gallery259 text effects in 19 styles: In, Out, Pop, Loop, Calm, Graphic, Kinetic, Glitch, Emotional, Wipe, Playful, Editorial, Typography, Horror and more. Typewriters, split-flap boards, neon tubes, ink bleeds, CRT power-ons, stamps, shatters, kinetic word slams.64 game effects made for real game moments: damage and critical hits, combo counters, coin and XP gains, level up, rank up, loot drops (rare / epic / legendary), countdowns, round start, victory, defeat, quest complete, low HP, out of ammo, boss warnings.24 Unicode fonts (SIL Open Font License). Every effect ships with a matching font, or keep your own TMP font asset.13 particle presets: confetti, sparks, coins, stars, hearts, lightning and more, rendered in uGUI, sized and tinted per text.Built for a fast workflowTools > Text FX (AniKite) opens the gallery. Type your text; every card plays it.Filter by Text / Game and by style, search by name, mood or font, or press Surprise me.Click a card to see it large with its Enter · Hold · Exit timeline. Scrub, pause, replay on 4 preview backgrounds.Press Import. The effect is saved as a small preset asset and added to your text as an AkTextFx component. Press Play.Make it yours after import, no code neededText and size, any Unicode font or your own TMP font assetColours and border, shadow and glowParticle size and tintSpeed, looping, hold time, play on enableSave your own presets and reuse them on any number of textsLive preview card right in the InspectorFor programmersfx.SetText("Victory!"); // new words, plays the entrance againfx.PlayIn(); fx.PlayOut();fx.SetPreset(otherPreset);fx.onComplete.AddListener(...);The runtime is plain C# source (one assembly, AniKite.TextFx.Runtime) with no dependency other than TextMesh Pro. Presets and builds never connect to the internet. Works in Built-in, URP and HDRP, on every platform uGUI supports.What you get in the packageThe Text FX engine: runtime source, the AkTextFx / AkTextFxParticles components and the preset asset typeThe gallery window and the custom Inspectors3 ready-to-use presets (Level Up, Coin Plus, Neon Sign) and a demo scene, no account needed24 Unicode fonts with their licencesA PDF guide with a step-by-step tutorial and the script referenceAbout the effect libraryBrowsing and previewing all 323 effects is free and unlimited. Importing an effect from the gallery into your project uses AniKite credits (the price is shown on the Import button before you confirm; a free account at anikite.com is needed). Once imported, a preset is a normal asset in your project: it is yours to keep, edit and ship, with no further charges and no online check at runtime. The 3 presets included in the package are free.RequirementsUnity 2023.2 or newer (Unity 6 included)TextMesh Pro (uGUI). The window offers to import TMP Essentials if they are missing.Internet and a free AniKite account only for importing effects from the gallerySupport: https://anikite.comAnimated: per-character, per-word and per-line motion (position, rotation, scale, skew, alpha, colour), masks and wipes, plus uGUI particle burstsEffects: 323 in the gallery (259 text + 64 game); 3 presets included in the packageEach effect: enter / hold / exit, colours, border, shadow, glow, font and particles; seamless loopsRendering: TextMesh Pro (uGUI) vertex animation, vector (SDF) text, sharp at any resolutionFonts: 24 Unicode fonts (TTF, SIL OFL 1.1); TMP SDF font assets are created on first useParticles: 13 presets, uGUI-based, additive shader includedRender pipelines: Built-in, URP, HDRP (uGUI)Runtime: C# source, no third-party dependencies; Editor tools: one compiled editor assemblyMenu: Tools > Text FX (AniKite); components under Add Component > AniKiteFiles: 74 (13 C# / shader / asmdef runtime files, 1 editor DLL + 5 UI files, 24 fonts + 24 licences, 3 presets, demo scene, README, notices, PDF guide)Supported Unity: 2023.2+ (Unity 6 included), all platformsGallery imports need internet and a free AniKite account (credits per imported effect); previews are freeAI-assisted tools were used while writing parts of the C# code and while drafting effect recipes (the animation formulas); every effect was then tested, tuned and reviewed by hand by the AniKite team before release. The package does not use AI at runtime or in the Editor. Fonts are third-party Open Font License fonts. Marketing images and the trailer show real renders of the effects and real Editor captures.


