Coastal Thermal Power Station Pro Kit - Boiler, Chimney & Coal Jetty
Tran Hao Ma
$273.90
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A complete 2 x 600 MW coastal coal power station at real scale: boilers, turbine halls, ESP, FGD, 200 m chimney, coal jetty and yard, site facilities, coast and village.Built and tested with the Built-in Render Pipeline (Standard shader) in Unity 6000.6. URP users can convert the materials with Window > Rendering > Render Pipeline Converter. HDRP is not tested.Modelled on a real plant type: the 2 x 600 MW coal-fired units of the Vinh Tan power centre on the Binh Thuan coast of Vietnam, from published plant data and public photos. No logos or signs.Power block: 92 m semi-outdoor supercritical boiler house (steel frame, furnace with buckstays, burner windboxes, platforms with handrails on every storey, stairs, clad upper storeys, SCR and air heaters), main building with turbine hall, deaerator and bunker bays and coal mills, 600 MW turbine-generator for interiors, ESP, ID fans, wet FGD absorber, flue-duct modules and a 200 m twin-flue chimney with red/white bands.Site facilities: central control building, coal crusher house, clarifiers, RO / demin water plant, seawater-FGD aeration basins, ash silos and ash pond, outfall channel, fuel-oil tank bund, hydrogen station, fire station, canteen, dormitory, admin building, gatehouse, carports, pipe racks, perimeter wall, plant roads with street lights, seawater intake pump house, GSU transformers, switchyard and transmission line. A natural-draught cooling tower is included for inland variants.Coal handling: piled jetty trestle, unloading berth with grab ship unloaders and a Supramax bulk carrier, tetrapod breakwaters, stacker-reclaimers, yard conveyors, galleries, transfer towers and coal stockpiles.Coast and surroundings: sea, beach, dunes, dry hills backdrop, casuarina windbreak trees, coconut palms, dragon-fruit farm rows, a village of tube houses along the coastal highway, wooden fishing boats and round basket boats, high-detail traffic (sedans, box truck, bus, container tractor-trailers, scooters).Static meshes only: no scripts, rigging or animation.Category: 3D/Environments/Industrial. Number of meshes: 92 static meshes as prefabs. Polygon count: about 807,000 triangles in total, one of each mesh (per-mesh counts in Documentation/module_list.csv); LODGroups on 48 prefabs. Texture sizes: 2048 PNG (BaseColor, Normal, MetallicSmoothness/Occlusion), machine atlases 4096, foliage with alpha. Collision: colliders on every prefab (convex hulls on vehicles, machines, props and trees; mesh colliders on buildings, boiler, chimney, ducts, jetty, breakwater and terrain tiles). Real-world scale in metres. Demo scene: the whole station and its surroundings, about 2 x 1 km with 12,474 placed objects. UV mapping: yes. Rigging / animation: no.


