Stationary concrete batching plant. Aggregate bins, inclined belt, mixer tower, cement silos with screw conveyors, control cabin and truck loading bay.Built and tested with the Built-in Render Pipeline (Standard shader) in Unity 6000.6. URP users can convert the materials with Window > Rendering > Render Pipeline Converter. HDRP is not tested.Stationary concrete batching plant. Aggregate bins, inclined belt, mixer tower, cement silos with screw conveyors, control cabin and truck loading bay.Unity package: prefabs with LODGroups and convex colliders, Standard-shader materials with lossless PNG textures, a demo scene and a catalogue scene. Tested in Unity 6000.6 with the Built-in Render Pipeline. Static meshes only: no rigging, no animation, no scripts.Number of meshes: 1 static mesh prefab(s). Polygon count: 23,256 triangles (LOD0). LOD information: LOD1 (about 50% fewer triangles) set up as LODGroup on 1 mesh(es). Collision: convex MeshColliders from simple boxes. Number of textures: 30 PNG texture files. Texture dimensions: 2048 x 2048. Materials: 40 Standard-shader PBR materials (base colour, normal, metallic/occlusion/smoothness). UV mapping: Yes. Rigging: No. Animation count: 0. Real-world scale in metres.


