11 realistic PBR wooden storage props for URP: crates, an open crate with a loose lid, a produce crate, a pallet, a plank stack and an iron-hooped barrel. Real-world scale, one material each.Made and tested with URP 17.3 in Unity 6.3 LTS (6000.3.28f1). Materials use the standard URP/Lit shader; no custom shaders or scripts. Built-in and HDRP materials are not included. The textures are standard PBR maps (Base Color, Normal, Ambient Occlusion, Metallic/Smoothness), so you can assign them to your own materials in other pipelines.Fill warehouses, docks, cellars and workshops with a consistent set of realistic wooden storage props, built for the Universal Render Pipeline at real-world scale. They suit realistic games of any genre (survival, shooters, RPGs, simulators) as well as visualisation scenes, and the materials are plain URP/Lit, so you can tint them or swap textures.What's inside- 7 crates: classic, cube, large shipping crate, small box, open produce crate, battened flat crate, and an open crate with its matching loose lid- A generic block pallet (1.2 x 0.8 m, no markings)- A stack of sawn planks drying on spacers- An oak barrel with rusty iron hoops- A showcase scene with lighting and a baked reflection probeQuality- Chamfered, slightly uneven boards; worn edges, dents and chips baked from high-poly detail- Wood grain follows every board; each board has its own tone- 2048 x 2048 Base Color, Normal, Ambient Occlusion and Metallic/Smoothness per prop- 308 - 5 880 triangles per prop (most crates 1 500 - 2 400)Ready to use- Prefabs with position 0, rotation 0, scale 1; pivot at the base centre; front faces +Z- Box colliders (capsule on the barrel)- Lightmap UVs generated on import- One URP/Lit material per prop, no custom shaders or scriptsNumber of textures: 44 (4 per prop)Texture dimensions: 2048 x 2048 (PNG)Polygon count (triangles):- crate_wooden_a: 1 848- crate_wooden_b: 2 200- crate_wooden_c: 2 376- crate_wooden_d: 1 496- crate_wooden_e: 1 452- crate_wooden_f: 1 980- crate_wooden_g: 1 672- crate_lid_a: 308- pallet_wooden_a: 880- planks_stack_a: 1 276- barrel_wooden_a: 5 880Minimum polygon count: 308 triangles (crate_lid_a)Maximum polygon count: 5 880 triangles (barrel_wooden_a)Number of meshes/prefabs: 11 meshes, 11 prefabsRigging: NoAnimation count: 0Animation type list: noneUV mapping: Yes (one unique UV0 layout per prop; lightmap UVs generated on import)LOD information: no LODsTypes of materials and texture maps: PBR, one URP/Lit material per prop; Base Color (sRGB), Normal (OpenGL), Ambient Occlusion, Metallic (R) + Smoothness (A)Also:- Scale: 1 unit = 1 m; pivot at the base centre; front faces +Z- Colliders: Box (Capsule on the barrel)- Render pipeline: URP 17.3, Unity 6.3 LTS and newer; Built-in and HDRP not included- Documentation: Documentation/Documentation.rtf and README.md- Version: 1.0.0The 3D geometry, the high-poly detail used for baking, and the procedural wood and iron materials were created by generator scripts that an AI assistant (Anthropic Claude, used through Claude Code) wrote under the publisher's direction. The publisher chose the designs, sizes and look, reviewed every model, and directed all changes. All textures are baked from those procedural materials; no AI image generator was used and no third-party models, textures or scans are included. This store text and the documentation were also drafted with the same AI assistant and reviewed by the publisher.


