2D isometric space colony sprites: modules, interiors, rovers, landers, a station. Day and night. 32px and 64px.2D isometric pixel art space colony for base-building, colony and strategy games. Hab modules with furnished insides, tubes and airlocks, outside structures, rovers and landers, rust and grey ground, and a space station, at 32px and 64px.What's inside4 modules (large hab, small hab, greenhouse, node) in 4 views and every port layout, each with 6 build stages15 furnished fit-outs: quarters, galley, command, med bay, lab, engineering, EVA, life support, greenhouse beds6 runs: tubes, ends, docking port, airlock with an opening doorA square room kit: floors, outer walls with windows and doors, inner walls, corners, in the same 4 views55 furniture pieces, 4 turns26 outside pieces: power, landing, comms, drilling, storage, perimeter lights10 vehicles in 16 headings: rovers, buggy, hauler, digger, crane, drones, walker, landers. Dusty and wreckedRust and grey ground: 7 surfaces, rover tracks, craters, boulders, rocks, cliffsStation: decks over open space, trusses, solar wings, a crew capsule, a rotating ring, space backdrops32px and 64pxSprite sheets, shadows and night lights on their own layersMore packs2D Isometric Pixel Factory2D Isometric Pixel Terrain2D Isometric Pixel Trains2D Isometric Pixel AnimalsNo Generative AI UsedGenerative AI is NOT used in the creation of these assets. I use a mix of hand painting, modelling, open-source assets and 2D & 3D asset post-processing to create consistent looks for my collections.Sizes: 32px and 64px tiles885 PNG sheets, sliced into named spritesAnimated: yes, 290 animation clips26 Animator Controllers368 prefabs56 tile assetsPixel basedAn example scene per sizeNeeds 2D Tilemap Extras (Rule Tiles)Unity 6000.4 or later


