Add immersive atmosphere to your URP projects with optimized, floating dust particles featuring a smooth camera proximity fade.Compatible exclusively with Universal Render Pipeline (URP). Requires the Visual Effect Graph package (com.unity.visualeffectgraph) to be installed in your project. Optimized for PC and Consoles.Bring life, depth, and rich atmosphere to your corridors, rooms, and open environments with FloatingDust FX!Designed specifically for the Universal Render Pipeline (URP) and powered by Unity's Visual Effect Graph, this lightweight asset provides real-time volumetric spherical spawning and organic turbulence drift.Simply place the effect anywhere in your scene to instantly generate floating dust motes. The system features an automated camera distance fade and kill boundary, ensuring particles cleanly dissolve as the camera approaches to keep your gameplay view completely unobstructed without requiring custom scripting.Key Features:Real-time Volumetric Spherical Spawning with customizable radius and amount.Advanced Dual-Layer Architecture combining micro-motes and larger volumetric specks for rich visual depth.Automated Camera Proximity Fade to prevent particles from blocking the player's view.World-Space Simulation ensuring natural floating drift across your environment.Fully Exposed Parameters (Spawn Radius, Amount, Size, Alpha, Turbulence, and Color Gradient) for precise art direction.Ready-to-play Demo Scene included.Requirements:Unity 2022.3 LTS or higher.Universal Render Pipeline (URP).Visual Effect Graph package (com.unity.visualeffectgraph).


