Iceland Ridges & Deep Valleys Real-World Terrains 400 km²
Matei Ioan Alexandru
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Snow-loaded ridges, cirques and stepped basalt walls: 35 mountain maps of Iceland, 20 x 20 km each, exact terrains for Built-in, URP and HDRP.Unity 2022.3 and above. Built-in, URP and HDRP in one package. Real-scale terrains (1 unit = 1 m) built from the exact heightmap pixels.▶ Fly the snowy ridges in 4K: https://youtu.be/AmMRZrKE-F035 mountain maps from Iceland in deep winter snow - ridges, cirques and stepped basalt walls, 400 km² per mapKnife-edge crests between snow-filled cirques, valley walls built of stacked lava flows, plateau escarpments cut by long glacial valleys. Made from real-world elevation data (DEM) at 2.46 m per pixel; up to 1,715 m of relief on a single map, each map 20 km on a side.✦ WHAT YOU GET35 heightmaps - 16-bit PNG at 8129 x 8129 px, from 676 m to 1,715 m of reliefExact Unity terrains - 2 x 2 tiles of 4097 samples per map with no resampling; one height level is 20.6 to 52.3 mmSawtooth Ridges, Deep Valley Peaks, Basalt Gorge - the demo levels, each in Built-in, URP and HDRPVerify - compares every built terrain with the original pixels✦ MOUNTAINS IN WINTERStepped basalt walls - every map gets its own bed table: dark lava flows with thin reddish layers between them, snow on each ledgeDrifts where the wind drops them - gullies, cirques and lee slopes fill deep; crests and spurs are scoured to crust and rockTalus at the foot of the cliffs - dark scree with snow between the stonesPaint any of the 35 maps - the Iceland Winter Ground painter gives every map the look of the demo levels, with one-click restoreClean steep faces - side projection keeps the rock sharp on walls instead of stretched✦ MEASURED AT NATIVE 4KRTX 3090, player builds - HDRP 60-115 FPS · URP 62-129 FPS · Built-in 102-251 FPS✦ REQUIREMENTSUnity 2022.3 and above, with Built-in, URP and HDRP content in one package. The Project Setup window enables terrain holes in your pipeline asset. The Built-in demo levels have no post-processing and look simpler than URP and HDRP.✦ GOOD FORMountaineering and survival games, ski and snowmobile games, hiking and flight simulators, winter film backdrops.✦ THE ICELAND SERIESIce Caps & Volcanoes - table mountains, calderas and ice caps - https://assetstore.unity.com/packages/slug/428258Lava Fields & Lakes - lava plains under thin snow - https://assetstore.unity.com/packages/slug/428262Highland Plateaus & Rivers - wind-swept plateaus and valleys - https://assetstore.unity.com/packages/slug/428264Maps - 35 x 16-bit PNG heightmaps at 8129 x 8129 px; every map 20 km square (400 km²) at 2.46 m spacingHeight span - 676 m to 1,715 m per map, minimum at 0Unity terrains - four 4097-sample tiles per map, holes cut along the outer edgeOne height level - 20.6 mm on the lowest-relief map, 52.3 mm on the highestDemo content - 9 scenes (3 per pipeline) and 3 pipeline-independent prefabsTextures - eight 4K winter layers plus the shared ones: albedo/smoothness, normal, maskRock - basalt with stacked lava-flow beds per map, dark talus, ochre tuffRendering - anti-tiling terrain shaders, steep-face side projection, plane-mapped detail relief - Built-in, URP and HDRPEditor - Terrain Builder, Project Setup, Iceland Winter Ground (Paint Selected Terrains, Build and Paint); documentation as PDFCompatibility - Unity 2022.3 and above


