Stylized Modular Hot Spring Cave
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Stylized modular hot spring cave set, optimized for top-down & isometric ARPGs.[Support & Community Update]To provide you with faster technical support and better community communication, we have upgraded our support channels! For any questions, troubleshooting, or future updates regarding this asset, please join our official Discord or contact us via email.🔗 Official Discord: | Discord | 📧 Support Email: | symphonie-for-uas@stranding.games |———————————————————————————————————————————🌟 Key Features🪨 Modular Cave Kit (84 Unique Meshes in Total)A complete underground toolkit including modular cave walls, cliffs, limestone columns, floors, and archways that snap together naturally.✨ Travertine Hot Spring Terraces (20 of 84 Meshes)Large, medium, and small golden mineral pools and rim structures for creating distinct geothermal hot spring landscapes.🪨 Rich Scatter & Fragments (29 of 84 Meshes)Deep gray, light gray, and travertine rubble pieces for detailed ground dressing and natural-looking terrain edges.💨 Out-of-the-Box Steam Particle EffectIncludes a geothermal vent steam particle effect to quickly enhance the atmosphere and depth of your cave environments.🎮 Top-Down & Isometric OptimizedFeatures clean silhouettes and readable terrain elevation, optimized for ARPG and dungeon crawler camera perspectives.🗺️ 2 Example Scenes IncludedTwo example scenes are included.Overview Scene: A clean showcase level with all assets organized for quick inspection.Demo Scene: A geothermal hot-spring cavern example with assets laid out, ready for you to build custom lighting and atmosphere.---NotesTerrain Blending: No terrain blending implementation is included in this package.Water Shader: This package does not include any water shader.Atmospheric Effects: Steam particle effects are included to help build the geothermal cave atmosphere.Technical details:- Unique meshes: 84 mesh prefabs (80 environment meshes + 4 ground plates). Including the 64 terrain chunks, the package contains 145 mesh assets in total.- Triangle count: ~164,500 triangles across the 84 prefab meshes (12–8,845 per mesh, avg. 2,000). 672,500 triangles in total including the 64 terrain chunks.- LODs: None — all meshes are single-LOD.- Colliders: Yes. All 84 mesh prefabs have colliders: 80 MeshColliders (environment) + 4 BoxColliders (ground plates).- Textures: 120 texture files (122 Texture2D assets). Max resolution 2048×2048 (119 at 2048; 1 at 512; 1 at 256).- Texture types:- Albedo / Diffuse: 37- Normal: 37- ORM (Occlusion / Roughness / Metallic packed): 37- Height: 4- Terrain mask maps: 4- VFX soft sprite: 1- Materials: 122- Custom shaders: 3 (URP_CaveSteam, URP_Lit_ORM, CaveLandscape)- Normal map orientation: OpenGL (Y+ / Unity standard)- UV channels: 1 (UV0); one mesh additionally has UV1- Vertex colors: Not used- UDIM: None (0 tiles)- Unique meshes: 84 mesh prefabs (80 environment meshes + 4 ground plates). Including the 64 terrain chunks, the package contains 145 mesh assets in total.- Triangle count: ~164,500 triangles across the 84 prefab meshes (12–8,845 per mesh, avg. 2,000). 672,500 triangles in total including the 64 terrain chunks.- LODs: None — all meshes are single-LOD.- Colliders: Yes. All 84 mesh prefabs have colliders: 80 MeshColliders (environment) + 4 BoxColliders (ground plates).- Textures: 120 texture files (122 Texture2D assets). Max resolution 2048×2048 (119 at 2048; 1 at 512; 1 at 256).- Texture types:- Albedo / Diffuse: 37- Normal: 37- ORM (Occlusion / Roughness / Metallic packed): 37- Height: 4- Terrain mask maps: 4- VFX soft sprite: 1- Materials: 122- Custom shaders: 3 (URP_CaveSteam, URP_Lit_ORM, CaveLandscape)- Normal map orientation: OpenGL (Y+ / Unity standard)- UV channels: 1 (UV0); one mesh additionally has UV1- Vertex colors: Not used- UDIM: None (0 tiles)


