Stylized Characters Bundle – Male and Female Rigged Warriors, 34 Animations
RetroStyle Games
$87.99
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Bundle of two Greek-mythic heroes for Unity: a hammer tank and a twin-blade duelist, 34 animations in total.Two Greek-mythic heroes, a hammer tank and a twin-blade duelist, rigged and animated for Unity. This bundle gives you both RetroStyle Games character packages at a lower price than buying them separately.THIS BUNDLE INCLUDESEach character is a separate Asset Store listing:Stylized Female Character – Rigged Animated Hand Painted Warrior 17 Animations — twin-blade duelist, 17 animations, 45,033 triangles — https://assetstore.unity.com/packages/3d/characters/stylized-female-character-rigged-animated-hand-painted-warrior-1-398164Stylized Male Character – Rigged Animated Warrior with Hammer, 17 Animations — hammer tank, 17 animations, 33,468 triangles — https://assetstore.unity.com/packages/3d/characters/humanoids/fantasy/stylized-male-character-rigged-animated-warrior-with-hammer-17-a-421158After purchase, both packages above are unlocked for you through the Asset Store upgrade system. This bundle package itself contains only a text file with the links to the included assets.TWO HEROESStylized Male Character: a tank with a two-handed hammerStylized Female Character: a duelist with two curved blades, winged sandals and a crested helmetANIMATIONS34 clips, 17 per character, all in place at 30 FPSPer character: 2 idle, 5 locomotion, 3 jump, 4 attack, 2 reaction, 1 showcaseBoth sets use the same clip list and naming, so one controller design fits bothRIG AND MODELSGeneric rigs: 113 bones (male) and 159 bones (female), capsule collider on each prefab root78,501 triangles in total at LOD0, 13 materials, 43 textures at 4096 pxPBR metallic: Base Color, Normal and MAS, plus Emissive where a material has itIN EACH CHARACTER PACKAGEUnity 6 project for Built-in, URP and HDRP with 3 preview scenes and an Animator ControllerDocumentationNo scripts, no plugins and no engine demo contentFITS THESE PROJECTSRPG, MMORPG and hack and slash gamesMOBA, arena and hero shooter prototypesco-op pairs and a hero roster of two, Greek and mythology settingsRetroStyle Games has been making game art since 2010, including full 3D game art outsourcing for studios. Questions and requests are welcome in our Discord asset community.If you liked this package, please leave a review! It helps us create more high-quality content for you.Follow RetroStyle Games for new packs, updates, and promotions:WEBSITE | INSTAGRAM | TWITTER | YOUTUBE | BEHANCEBuilt by RetroStyle Games.Package contents: one text file with links to the two included Asset Store packages (delivered through the upgrade system). The specifications below describe the included packages.Number of textures: 43Dependencies: com.unity.shadergraph (install it for Built-in; URP and HDRP include it), tested with Shader Graph / URP / HDRP 17.0.4Texture dimensions: 4096 × 4096 px (all 43)Polygon count: 78,499 triangles, 58,678 vertices (Male 33,468 / 24,998, Female 45,031 / 33,680)Minimum polygon count: 152 triangles (SM_Character_F_Teeth_low mesh)Maximum polygon count: 11,734 triangles (SM_Character_F_Body mesh)Number of meshes/prefabs: 2 FBX models with 35 skinned meshes / 2 prefabs, plus 34 animation FBXRigging: Yes, Generic rigs: Male 113 bones, Female 159 bonesAnimation count: 34 clips (17 per character) + 2 Animator ControllersAnimation type: In-place, 30 FPSUV mapping: Yes, 1 UV channelLOD information: LOD0 onlyTypes of materials and texture maps: PBR metallic: Base Color, Normal (OpenGL), MAS (Metallic, AO, Smoothness), Emissive where presentMaterials: 13, one set for all pipelines (RSG_Lit cross-pipeline Shader Graph)Render pipelines: Built-in, URP, HDRPColliders: CapsuleCollider on each prefab rootScenes: 6 preview scenes (BRP / URP / HDRP per character), press Play to watch the Animator showcaseScripts: noneUnity version: 6000.0.77f1 (Unity 6)AI tools were used only at the reference and concept stage (mood boards and early sketches). The 3D model itself was made by hand by our artists: modeling, topology, UVs, texturing, rigging, skinning and all animations.


