Hand-drawn 2D sword slash and impact visual effects made with Unity's Shuriken Particle System. Ready to use in 2D URP action games.Hand-drawn 2D slash and impact visual effects designed for 2D action games, Metroidvanias, and platformers. Built with Unity's Shuriken Particle System and ready to drop into scenes or trigger via animation events.---### Features- Modular combat effects: light, normal, and heavy slashes, directional strikes, impacts, and blood splashes.- Frame-by-frame 2D animations designed for clear visual feedback during combat.- Native Unity Particle System: no external plugins or shaders required.- Easy to customize: scale, color tints, playback speed, and lifetimes can be edited directly in the Inspector.- Low-memory sprite sheets suitable for both PC and mobile projects.---### Technical Details- Render Pipeline: Universal Render Pipeline (URP 2D) - Unlit materials- Particle System: Unity Shuriken- Textures: Hand-drawn 4-frame sprite sheets (2x2 grid, 512x512 PNG, 256x256 per frame)- Setup: Prefabs are ready to instantiate via script or animation events- Demo Scene: Included to preview all effects in Play Mode---### Best Suited ForSide-scrollers, Metroidvanias, Top-down Action, and Roguelikes.---For support or feedback, contact via the publisher profile.- Render Pipeline: Universal Render Pipeline (URP 2D)- Total Prefabs: 9 particle effect prefabs- Particle System: Unity Shuriken (no external plugins required)- Textures: Hand-drawn 4-frame sprite sheets (2x2 grid format)- Texture Resolution: 512x512 PNG atlases (256x256 per frame)- Materials: URP Unlit particle shaders- Documentation: Included


