2D Game VFX is a set of ready-to-use 2D effects for match-3, puzzle and casual games: explosions, line clears, tile breaks, blockers, hits and celebrations.Overview• 23 effects in six groups, sized for 1 world unit = 1 tile.• Glossy look: shards, gems and stars keep white highlights in any colour.• Recolour at runtime with one call, and set sorting so effects draw above your tiles.• Camera shake on big blasts, and line clears that stretch to any board width.• Mobile friendly: one unlit shader and small textures.The demo plays the effects one at a time on a black background. The effect's name is shown at the top and the controls at the bottom. Auto Play is on when the scene starts.D-Next effectA-Previous effectSpace-ReplayP-Auto play on/offH-Hide/show the help lineNOTE! Tiles and background are not include in this package use for demo purpose only. UnityUnity 6 (6000.3) or newerRender pipelinesURP (2D and Universal Renderer) and Built-inInstallation• Import the package. Everything goes into Assets/2DGameVFX.• Open Scenes/GV_Demo.unity and press Play.• No setup or post-processing is needed. With Bloom on, the glows look even better.Texture use: Different sizes , 512x512, 256x256, 64x64, 128x128


