A dockable editor window that replaces the Unity Project panel with browser-style folder tabs for fast, focused asset navigation.Stop navigating the full asset tree every time you switch context. Folder Tabs lets you pin the folders you actually work in as tabs instantly reachable, always visible.It works like a browser: drag a folder in to open it as a tab, switch between tabs with a click or a scroll, and close them when you're done. Everything you can do in the native Project panel works here too rename, delete, duplicate, drag and drop, create assets, and search all scoped to the active tab's folder.Folder Tabs docks anywhere in the Unity Editor and remembers your tabs, expanded folders, and search queries across sessions.Dockable EditorWindow: place it anywhere in your layoutPinned folder and asset tabs with drag-to-reorder supportTree view with expandable folders, child count badges, and asset type labelsGrid view with 64×64 asset previews, folders listed firstScoped search: results are filtered within the active tab's folder onlyFull context menu: Open, Reveal in Explorer, Rename, Duplicate, Delete, Copy Path, Select DependenciesInline rename via F2 or double-clickCreate assets from the + button or right-click: Folder, C# Script, Scene, MaterialInspector sync: clicking an asset updates the Inspector automaticallyBidirectional drag-and-drop with the native Project panelAuto-refresh via AssetPostprocessor: No manual refresh neededBrowser-style shortcuts: Ctrl+T, Ctrl+W, Ctrl+Shift+T, Shift+Scroll, Ctrl+Shift+ScrollPer-tab state persistence across editor sessions (EditorPrefs)Editor-only: Zero runtime overhead, no third-party dependencies


