16 low-poly game-ready fantasy cloaks, capes and mantles with 60 color skins: 4 capes, 1 cloak, 9 hooded cloaks, 2 mantles.Every cloak is skinned to the standard UE5 mannequin skeleton with cloth physics already set up (Chaos Cloth in Unreal, Unity Cloth in Unity): the shoulders and hood stay fixed, the hem hangs and swings freely and collides with the body. Plays any mannequin / humanoid animation.For medieval, fantasy, RPG and souls-like games: heroes, knights, mages, rogues, NPC outfits and character customization.Also supplied: FBX, Maya (.mb), Blender (.blend) source files and texture maps.Cloaks: 16Types: 4 capes, 1 cloak, 9 hooded cloaks, 2 mantlesSkins: 60 (1 to 7 per cloak)Materials: 60 (one per skin); PBR 2048x2048Skeleton: UE5 mannequin, 88 bonesRigged: Yes | Cloth physics: Yes | Animated: No | Game-ready: Yes | LODs: NoPolygons (all 16 cloaks)faces 28,925verts 27,339tris 49,676per cloak: from 437 to 5,703 trisEngine-ready textures: Unity Mask Map, Albedo-Opacity, OpenGL normalShowcase scenes and project contents are listed in the technical information below.


