141 realistic zombie mocap animations for Unity Humanoid characters, including attacks, feeding, idles, reactions, and In-Place/Root Motion movement.Zombie NPC Mocap Animation PackA high-quality motion capture animation pack featuring 141 realistic zombie animations designed for NPCs, gameplay, and cinematics in Unity.This pack focuses on idle behaviors, movement variations, feeding, ground interactions, reactions, and attacks — ideal for survival horror, post-apocalyptic, and zombie-themed games.The animations are designed for flexible gameplay integration, with both In-Place and Root Motion movement variants included.ANIMATION LISTAttack: 16 animationsEating: 11 animationsEnvironment Interaction: 7 animationsIdle: 29 animationsMovement: 35 In-Place + 35 Root Motion animationsSensory: 8 animationsTotal: 141 animations (106 unique mocap motions)KEY FEATURES141 realistic motion-captured animations106 unique mocap motionsIn-Place and Root Motion movement variantsUnity Humanoid-compatible FBX animationsIdle, sitting, crawling, lying, feeding, attack, and reaction animationsLooping animations included for suitable idle and movement behaviorsReady-to-use Animator ControllersDemonstration scene with a humanoid preview characterSuitable for animation blending and NPC behavior systemsAnimations can be retargeted to other Unity Humanoid charactersIDEAL FORZombie NPCs and undead enemiesSurvival horror gamesPost-apocalyptic environmentsOpen-world and exploration gamesEnvironmental storytellingBackground and ambient charactersCinematic sequences and cutscenesSUPPORT & FEEDBACKJoin my Discord community to request new animations, suggest improvements, or share feedback.Discord: https://discord.gg/rEZsPDM4jNFor custom mocap animations, collaboration, or technical support:Email: nikoffccc@gmail.comFeatures Rigged to Unity skeleton Yes (Humanoid)Number of Animations: 141Animation types (Root Motion/In-place): In placeNumber of Characters: 0Number of Materials and Material Instances: 0Number of Textures: 0Supported Development Platforms:Windows: YesMac: Yes


