Roguelike Deckbuilder UI Template
Ryuxin Entertainment
$43.99
$87.99
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A botanical deckbuilder UI for ReLayer, with readable card combat, branching routes, connected rewards and an editable Unity sample expedition.Build your own deckbuilding interface around a living magical glasshouse. Verdant Expedition combines original botanical artwork with live card costs, Energy, enemy intentions, target selection and a connected sample journey.The sample includes two explorers, 30 card definitions, 12 relic definitions, six ordinary or elite enemy archetypes, two bosses and six events. Ten visited locations form a branching expedition through combat, rewards, shops, card removal, discoveries, sanctuary healing or upgrades, and a final result. Six original card illustrations and three enemy illustrations are shared across mechanical variations.Unity owns the rules, resources, saved progress, background and large actors. ReLayer renders the transparent React interface and input. First Setup generates buyer-owned UI source, catalog data, world settings, Demo and interactive UI Gallery scenes. Later Setup preserves customization.ReLayer 1.1.10 or later must be purchased separately. This template excludes ReLayer source, bridges, assemblies and native plug-ins. It is an editable UI template with a sample game; it does not include an online backend or multiplayer service.Unity baseline: 2022.3.62f2; Built-in Render Pipeline.Dependency: ReLayer 1.1.10+, separate paid purchase, asset 384274.Buyer UI: React 19.2.7, TypeScript 5.9.3, Vite 7.3.6, Node 22.12.0+; pinned dependency lockfile.Included source: Core runtime/domain/editor/React seed/documentation and the Verdant theme. Buyer Setup generates User source/data/settings and two sample scenes; generated output is not bundled.Original artwork: one greenhouse background, two full-body explorer illustrations, three enemy illustrations and six card illustration families.Original PNG sizes: background 1536 x 1024; explorer and two enemy illustrations 1024 x 1536; moth enemy and six card families 1254 x 1254. Static source illustrations with procedural Unity idle/hit motion and React interaction transitions.English/Korean shell labels; authored card/event/route content is English. Latin font packages and notices are included through the documented build; CJK glyphs use system fallback.Motion preference and Unity procedural ambience/SFX volume controls; no third-party game music or footage.Native touch, card use, shop actions, Korean shell labels and active/suspended save restoration were reviewed on an API 35 x86_64 emulator with 4 cores, 4 GB and NVIDIA host GPU rendering. Physical Android devices, auditory acceptance and additional Unity/render-pipeline/platform support remain unverified.An earlier 2-core software-rendered emulator with retained app data showed an unresolved native overlay visibility failure. Multiple environment and saved-state variables differ; this is not an accepted Android baseline. Included Release Status documentation states the verified scope and remaining limitations.AI tools assisted original botanical environment, explorer, enemy and card illustration, source code and documentation. Live UI text, numbers and state remain separate from images. Reference-game screenshots, characters, logos, card text, music and footage are not included.


