Low Poly Post-Apocalyptic Vehicle Wrecks Pack (120 Assets)
AssetSmithy
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120 low poly post-apocalyptic vehicle wrecks and road props - cars, trucks, buses and burnt-out wrecks. Prefabs with colliders, 71 with opening doors and hoods, one texture atlas.URP is set up by default. For the Built-in Render Pipeline or HDRP, open the folder "Render Pipelines" in the package, double-click "Built-in Materials.unitypackage" or "HDRP Materials.unitypackage" and click Import - it replaces both materials with the versions for your pipeline (the HDRP package also sets up the demo scene lighting). Requires Unity 6.0 or newer.120 royalty-free low poly 3D vehicle wrecks and road props for post-apocalyptic games, wasteland shooters and survival games. A cohesive collection of abandoned cars and trucks in a flat-color low poly style - rusted sedans, taxis and police cars, pickups, SUVs and vans, an ambulance and a camper, box, military and fire trucks, a semi truck with a tank trailer, school and city buses and a motorcycle, plus a tractor, a forklift, a road roller, a cement mixer, an excavator, an APC and a tank. Around them: loose car parts, guardrails, street lamps, traffic lights, road signs, a utility pole, a bus stop, a billboard, fuel pumps, a shipping container, a barrier gate, a spike strip and construction fences. 29 vehicles also come as burnt-out wrecks, and 71 assets have doors, hoods, trunks and tailgates that open. Ready-to-use prefabs for URP, with material packages for the Built-in Render Pipeline and HDRP.All assets are AI-generated and manually refined, optimized and quality-checked by the author.🎨 What's Included- 120 assets: 64 unique models + 56 variants (29 burnt-out wrecks, 20 color variants, 6 cars on blocks, 1 second fuel pump)- 71 assets with 313 opening parts (doors, hoods, trunks, tailgates, bus doors and container doors), animated Open and Close- Every movable part is its own object with the pivot on the hinge- Prefabs with mesh colliders, Animator with an "Open" bool and a "Speed" float- URP by default, Built-in and HDRP material packages included- Two demo scenes: all assets, and the animations (click a vehicle to open or close it)- 120 FBX models, one shared 2048 px texture atlas and two materials (opaque + transparent glass)- Low poly: 288 to 9,854 triangles per asset, about 615,000 for all 120- Real-world scale (1 unit = 1 m), pivot at the bottom center- Not included: the desert, city, terrain, plants, smoke and fire in the screenshots and trailer are scenery only🎯 Perfect For- Post-apocalyptic shooters, wasteland RPGs and zombie games- Survival and scavenging games - search the wrecks, open the doors and the trunk- Abandoned highways, gas stations, checkpoints and traffic jams- Top-down, isometric and third-person level dressing- Prototypes, level blockouts and game jams- Game trailers, mockups and indie projects📜 Full Asset List- Vehicle Wrecks (24 models + 48 variants): sedan, station wagon, police car, taxi, hatchback, coupe, muscle car, SUV, minivan, pickup, van, ambulance, camper, military 4x4, box truck, fire truck, military truck, semi truck, tank trailer, school bus, city bus, motorcycle, flipped sedan, flipped hatchback - 22 of them also burnt-out, 10 in two more colors, 6 cars on blocks- Special Vehicles (8 models + 7 burnt-out): tractor, forklift, road roller, APC, tank, excavator, bicycle, cement mixer- Car Parts (8 models): wheel, bumper, engine, door, hood, seat, radiator, exhaust- Roadside (16 models): straight, end and bent guardrail, street lamp and bent street lamp, traffic light and fallen traffic light, stop sign, triangle, round and rectangular road sign, utility pole, bus stop, hydrant, asphalt chunks, billboard- Road Props (8 models + 1 variant): two fuel pumps, price sign, shipping container with opening doors, crushed car, barrier gate, spike strip, construction fence, construction sign🛠️ How This Pack Was MadeThe models are built with AI-assisted tools, then every asset is reviewed and finished by the author - clean low poly geometry, one shared texture atlas, real-world scale and pivots, no floating parts, doors and hoods as separate parts with their pivots on the hinges, colliders and tested open/close animations. The package is checked in fresh Unity 6.0 and 6.6 projects (URP, Built-in and HDRP) before release. Anything that does not meet the bar gets rebuilt.🎮 Shipping on Steam?Steam asks developers to disclose pre-generated AI content. You can simply paste this into your disclosure: "This game uses licensed AI-assisted 3D art assets, manually reviewed and refined by the vendor (AssetSmithy)."💡 NotesAll assets share one texture atlas and two materials (opaque and glass), so a whole highway of wrecks renders with very few draw calls. The package opens in URP; for Built-in or HDRP double-click the matching package in the "Render Pipelines" folder. Requires Unity 6.0 or newer. The desert, city skyline, water tower, power pylons, highway signs, plants, smoke and fire in the preview scene and trailer are scenery and not part of the pack.Credit is appreciated but not required: Models by AssetSmithyEnjoying the pack? A quick rating or review really helps a small creator - and helps other devs find it. Thank you! Follow AssetSmithy for new packs.📦 Models- 120 prefabs: 64 unique models + 56 variants (burnt-out, color, on blocks)- 120 FBX meshes, 288 to 9,854 triangles per asset (about 615,000 in total)- Real-world scale (1 unit = 1 m), pivot at the bottom center, +Z forward- Mesh colliders on every prefab, doors and hoods carry their own- LODs: none (low poly)🎨 Textures & Materials- 1 texture: 2048x2048 atlas (PNG) with the palette colors, rust patches, glass cracks and burn areas- 2 materials: opaque and transparent glass, URP Lit by default; Built-in and HDRP versions in "Render Pipelines"- UV mapping: Yes (atlas UVs, one UV channel)- Flat colors, no normal maps🎬 Animation- Rigging: No- 71 animated assets, 142 clips (Open and Close)- Animation type: transform animation of doors, hoods, trunks, tailgates, bus doors and container doors, pivots on the hinges- One Animator Controller per animated asset with an "Open" bool and a "Speed" float⚙️ General- Unity 6.0 or newer; URP by default, Built-in and HDRP supported- Two demo scenes: Demo_AllProps and Demo_Animations- One demo script (VehicleAnimationDemo.cs) for click-to-open in the demo scene, Input Manager and Input System; the prefabs need no script- Read Me.txt includedAll 64 models (120 assets with their variants) were modeled in Blender by Python scripts that were written with the help of an AI coding assistant (Claude Code), following real-world reference photos for shapes and proportions. No image generator and no image-to-3D tool was used for the pack content.The 2048 px texture atlas (palette colors, rust patches, glass cracks, burn areas) was painted by a script from the same workflow. The doors, hoods, trunks and tailgates as separate hinged parts, the Open/Close animations, the colliders, prefabs, materials for URP, Built-in and HDRP and the two demo scenes were made with the same scripted workflow.Every asset was reviewed by the publisher in several rounds (shape after reference images, individual damage per vehicle, nothing floating, real-world scale, pivots) and rebuilt where it did not meet the standard. The package was tested in fresh Unity 6.0 and 6.6 projects with URP, Built-in and HDRP.


