110 low poly post-apocalyptic survival props - crates, barrels, tents, barricades and camp gear. Prefabs with colliders, 18 with Open/Close animations, one shared material.URP is set up by default. For the Built-in Render Pipeline or HDRP, open the folder "Render Pipelines" in the package, double-click "Built-in Materials.unitypackage" or "HDRP Materials.unitypackage" and click Import - it replaces the material with the version for your pipeline (the HDRP package also sets up the demo scene lighting). Requires Unity 6.0 or newer.110 royalty-free low poly 3D props for post-apocalyptic survival games, base builders and wasteland shooters. A cohesive collection of camp and scavenger gear in a flat-color low poly style - oil barrels and wooden crates, a generator and solar panels, tents, campfires and cots, a workbench with welding gear, sandbag walls, barbed wire, a scrap gate and a watchtower, water pumps and filters, tires and scrap piles. 18 props come with animated lids, doors and gates. Ready-to-use prefabs for URP, with material packages for the Built-in Render Pipeline and HDRP.All props are AI-generated and manually refined, optimized and quality-checked by the author.🎨 What's Included- 110 props: 71 unique models + 39 color variants- 18 animated props (crates, ammo can, cool box, toolbox, trash can, locker and scrap gate) with Open and Close- Prefabs with mesh colliders, Animator with an "Open" bool and a "Speed" float- URP by default, Built-in and HDRP material packages included- Two demo scenes: all props, and the animations- 110 FBX models, one shared 256 px palette texture and one material- Low poly: 36 to 1,464 triangles per prop, about 52,000 for all 110- Real-world scale (1 unit = 1 m), pivot at the bottom center- Not included: scenery shown in the screenshots and trailer (terrain, grass, trees, sky)🎯 Perfect For- Survival, crafting and base-building games- Post-apocalyptic shooters, wasteland RPGs and zombie games- Top-down, isometric and third-person level dressing- Camps, outposts, checkpoints and scavenger hideouts- Mobile, VR and web games with a tight polygon budget- Prototypes, level blockouts and game jams- Game trailers, mockups and indie projects📜 Full Prop List- Containers & Storage (17 models + 22 color variants): oil barrel, plastic barrel, wooden crate, long military crate, slat crate, ammo can, jerrycan, gas bottle, IBC tank, pallet, metal locker, two cardboard boxes, trash can, heavy-duty shelf, toolbox, cool box- Power, Light & Radio (9 models + 2 color variants): portable generator, car battery, solar panel, work light, field radio, kerosene lantern, cable reel, DIY wind turbine, fuse box- Camp (13 models + 11 color variants): dome tent closed and open, tarp shelter, campfire, fire barrel, cooking tripod, sleeping bag, cot, folding chair, folding table, firewood stack, old mattress, camping stove- Workshop (4 models): workbench with vise, pegboard tool wall, welding cart, bench grinder- Defense & Barricades (13 models + 2 color variants): sandbag wall, sandbag corner, NATO wire coil, barbed wire fence, Czech hedgehog, cheval de frise, spike barricade, scrap metal wall, scrap gate, concrete barrier, road barrier, watchtower, boarded planks- Water (4 models + 1 color variant): rain collector, bucket, hand pump, DIY water filter- Scrap & Debris (8 models + 1 color variant): tire, tire stack, scrap pile, plank stack, concrete debris, corrugated metal stack, pipe stack, trash bags- Signs & Road (3 models): radiation warning sign, wooden signpost, traffic cone🛠️ How This Pack Was MadeThe models are built with AI-assisted tools, then every prop is reviewed and finished by the author - clean low poly geometry, one shared palette, real-world scale and pivots, closed meshes with nothing floating, colliders and tested open/close animations. The package is checked in fresh Unity 6.0 and 6.6 projects (URP, Built-in and HDRP) before release. Anything that does not meet the bar gets rebuilt.🎮 Shipping on Steam?Steam asks developers to disclose pre-generated AI content. You can simply paste this into your disclosure: "This game uses licensed AI-assisted 3D art assets, manually reviewed and refined by the vendor (AssetSmithy)."💡 NotesAll props share one palette texture and one material, so a whole camp renders with a single material and stays light on draw calls. The package opens in URP; for Built-in or HDRP double-click the matching package in the "Render Pipelines" folder. Requires Unity 6.0 or newer. The scenery in the preview images and trailer is not part of the pack.Credit is appreciated but not required: Props by AssetSmithyEnjoying the pack? A quick rating or review really helps a small creator - and helps other devs find it. Thank you! Follow AssetSmithy for new packs.📦 Models- 110 prefabs: 71 unique models + 39 color variants- 110 FBX meshes, 36 to 1,464 triangles per prop (about 52,000 in total)- Real-world scale (1 unit = 1 m), pivot at the bottom center, +Z forward- Mesh colliders on every prefab- LODs: none (low poly)🎨 Textures & Materials- 1 texture: 256x256 palette (PNG), shared by all props- 1 material, URP Lit by default; Built-in and HDRP versions in "Render Pipelines"- UV mapping: Yes (palette UVs, one UV channel)- Flat colors, no normal maps🎬 Animation- Rigging: No- 18 animated props, 36 clips (Open and Close)- Animation type: transform animation of lids, doors and gate wings, pivots on the hinges- One Animator Controller per base model with an "Open" bool and a "Speed" float⚙️ General- Unity 6.0 or newer; URP by default, Built-in and HDRP supported- Two demo scenes: Demo_AllProps and Demo_Animations- One demo script (PropAnimationDemo.cs) for click-to-open in the demo scene, Input Manager and Input System; the prefabs need no script- Read Me.txt included6 of the 71 models (trash bags, concrete debris, tarp shelter, bedroll and the two sandbag walls) were generated with Tripo AI (image-to-3D, low poly mode) from reference images made with Google's Nano Banana image model in Google Flow. These meshes were then reworked in Blender: open flaps closed, thin parts given thickness, the sandbag wall mirrored and reduced to about 1,200 triangles, floating parts set down, and every face colored from the shared palette.The other 65 models were modeled in Blender by Python scripts that were written with the help of an AI coding assistant (Claude Code), following real-world reference proportions. The palette texture, the 39 color variants, the Open/Close animations, the colliders, prefabs, materials for URP, Built-in and HDRP and the two demo scenes were made with the same scripted workflow.Every prop was reviewed by the publisher and rebuilt where it did not meet the standard (shape, closed meshes, nothing floating, real-world scale, pivots). The package was tested in fresh Unity 6.0 and 6.6 projects with URP, Built-in and HDRP.


