SportiPop - Modular Soccer Characters
HyperInfinity Productions
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SportiPop is an original line of stylized sports characters, ready to bring personality, customization and a unique visual identity to your games.The main package is configured for URP.For HDRP and Built-in Render Pipeline users, dedicated support .unitypackage files are included in the package.SportiPop - Modular Soccer Characters is an original line of stylized, modular sports characters created by HyperInfinity Productions.The pack is designed for soccer games, sports games, casual games, mobile projects, prototypes and other real-time experiences that need friendly, customizable humanoid characters.The package includes:SportiPop Base Characters3 ready-to-use soccer uniform variants:Blue GreenRedCasual outfit variants6 modular hairstyles:Short SpikySide SweepCurlyPonytailBunLong StraightBald option by using the character without a hair moduleReady-to-use character prefabsUnity Humanoid-compatible rigs1 stylized soccer ball propThe characters are modular and support extensive customization through materials, including:Hair colorSkin toneEye colorEyebrow / eyelash colorShirt colorsShorts colorsSock colorsShoe colorsHairstyles are provided as individual meshes and can be attached to the character's Head bone.The package does not include animations, but the characters have been tested successfully with external Humanoid animation systems and animation retargeting.Render pipeline support:URP — native main package setupHDRP — dedicated support package includedBuilt-in Render Pipeline — dedicated support package includedTested Unity configurations:Unity 2022.3.62f2 — Built-in / URP / HDRPUnity 6000.6.5f1 — URP / HDRPUnity 6000.3.0f1 — Built-inFor HDRP and Built-in users, dedicated .unitypackage files are included so the required materials can be replaced with the correct pipeline-compatible versions without manual material reconstruction.SportiPop is designed to provide a flexible foundation for creating multiple unique sports characters while maintaining a consistent visual identity.Number of textures:28 total texturesTexture dimensions:- 3 textures at 2048x2048- 25 textures at 16x16Polygon count:- Blue Soccer Character: approx. 28,382 triangles- Green Soccer Character: approx. 28,382 triangles- Red / Curly Soccer Character: approx. 27,882 triangles- Base Character without clothing: approx. 10,500 triangles- Short Spiky Hair: 7,499 triangles- Side Sweep Hair: 7,499 triangles- Curly Hair: 6,999 triangles- Ponytail Hair: 4,786 triangles- Bun Hair: 3,726 triangles- Long Straight Hair: 4,914 triangles- Football Shoe: approx. 1,520 triangles per shoe- Soccer Ball: 4,860 triangles / 3,332 verticesMinimum polygon count:Approx. 3,726 triangles (Bun hairstyle)Maximum polygon count:Approx. 28,382 triangles (complete soccer character variant)Number of meshes:36Number of prefabs:36Rigging:YesRig type:Unity Humanoid compatibleRig bones:22 bonesBone influences:Up to 4 influences per vertexAnimation count:0Animation type list:No animations included.Characters were tested with external Unity Humanoid animations and animation retargeting.UV mapping:YesLOD information:No LODs includedRender Pipeline Support:- URP- HDRP- Built-in Render PipelinePipeline support packages:- HDRP support .unitypackage included- Built-in support .unitypackage included- URP is the main/native package setupTested Unity versions:- Unity 2022.3.62f2 — Built-in / URP / HDRP- Unity 6000.6.5f1 — URP / HDRP- Unity 6000.3.0f1 — Built-inMaterials:Stylized materials with customizable colors for:- Hair- Skin- Eyes- Eyebrows / eyelashes- Shirts- Shorts- Socks- ShoesTexture maps:Color / Base Color textures and stylized material setup.AI/ML tools were used as part of the concept design and 3D production workflow for this package.AI-assisted tools were used to help create visual concept references and to assist with portions of the 3D modeling process in Blender. The generated/assisted content was then manually reviewed, adjusted, organized and prepared for production use.The final assets were manually validated in Unity, including mesh quality, materials, rigging, Humanoid Avatar compatibility, animation retargeting, lighting, shadows, modular hair integration, prefabs and render pipeline compatibility.The package was tested in Built-in, URP and HDRP across Unity 2022.3 and Unity 6 configurations. Polygon counts, materials, textures, prefabs and package organization were also manually reviewed and optimized before submission.AI was used as a production assistance tool; the final package was curated, tested and prepared for commercial use by HyperInfinity Productions.


