Stylized Worlds: Structures - Villages and Castles
Hady Studios
$33.00
$66.00
50%OFF
(no ratings)
Jump AssetStore
323 stylized buildings, castles, bridges and props for 12 environments, URP. Walk-in interiors with doors that open,
12 complete castles, seasons, night lights, 3 LODs, 12 demo scenes.Twelve peoples. Twelve ways to build. One style.Stylized Worlds: Structures is a complete set of buildings for a stylized world: a village, a castle and everything between for each of twelve environments, each built the way its land would build it - timber-framed houses and a stone castle in the green lowlands, whitewashed houses under canal tiles by the sea, a mud-brick citadel in the desert, log houses with carved roofs in the northern forest, snow domes and an ice castle in the Arctic.12 environments - Temperate · Alpine · Taiga · Mediterranean · Desert · Volcanic · Coast · Wetland · Rainforest · Savanna · Steppe · Arctic323 pieces - houses, halls, taverns, chapels, mills, smithies, granaries, towers, gates and walls, bridges, harbours and piers, market stalls, carts and sledges, lamps, fences, signposts and stores - every one with 3 LODs and a ready prefab with colliders.12 complete castles - each a real two-ward castle on raised platforms: an outer ring with its ranges (barracks, stables, storerooms, kitchen) and a training yard, an inner ward with a great keep and hall. One prefab each, or build your own from the kit pieces that snap together.Walk inside - 141 buildings have real interiors (furniture, hearths, stairs, upper floors), and their 224 doors open when the player comes near. Every doorway is tested to let a 1.8 m character through.Seasons and night - snow settles on roofs and ledges in winter (never indoors: floors, furniture and the ground under the eaves stay dry), moss and dust on stone and thatch; at night the windows glow and lamps, torches and hearth fires light up.12 demo scenes - a village and its castle for each environment, with a fly camera: change the season, switch day and night, open the doors.Works on its own, or with Stylized Biomes - the pieces use their own URP shaders and lighting; with our Stylized Biomes pack the seasons, weather and day-night cycle drive them automatically.Unity 6, URP. The environments shown in the video and pictures (terrain, trees, sky, water) are from Stylized Biomes, sold separately - this package contains the structures only.Render pipeline: URP (Universal Render Pipeline) only; Unity 6 (made and tested in 6000.6)Models: 323 structures (FBX) and 12 castle prefabs assembled from them; 11 trees and plants carried for the pieces that grow themPolygon count: LOD0 120 – 55,316 triangles per piece (median 5,960; castle platforms and great keeps the largest); LOD1 median 1,760; LOD2 median 648LODs: 3 levels on every piece in a LOD Group with dithered cross-fadeInteriors: 141 walk-in buildings, 224 doors that open when the player or camera comes near (Structure Door script; no input setup needed)Textures: 106 shared painted textures at 1024×1024 (albedo with window-light mask, normal maps), plus the trees' ownMaterials: per environment, on 3 custom URP shaders (Structure, Structure Surface, Structure Foliage): snow cover in winter, moss and dust on top surfaces, splash dirt, lit windows at nightScenes: 12 demo scenes (one per environment)Scripts: Structure Door, Structure Light (fires and lamps that follow day and night), Structure Spinner (mill sails and wheels); demo fly camera with season and day-night keysUV mapping: yes. Rigging: no. Animation: doors and mill sails by scriptCollision: mesh colliders on every piece, doorways openReal-world scale (1 unit = 1 m), pivots at the base, fronts face +ZDocumentation: PDF inside the packageThe procedural Blender scripts that build every model in this package, and the package's C# scripts, were written with the help of an AI coding assistant. No AI image, texture, 3D-model, sound or animation generators were used: every mesh, UV map, texture, LOD and material is produced by those scripts, then reviewed and tested by us in Unity.


