Mines Game - HTML5 Template with Neon UI, Layered PSD and SFX
RetroStyle Games
$21.99
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Open the tiles, collect the gems, cash out before the core blows: a finished Mines game.Open the tiles, collect the gems, cash out before the core blows: a finished Mines game.Mines is a ready-to-play instant game and a working HTML5 template, drawn in one clean futuristic style: dark depth, neon accents and a light high-tech feel. Choose how many mines hide on the board, open tiles one by one to find energy crystals, and cash out at any moment; a random-pick button, manual and auto play. The mechanics and animations are code (plain JavaScript, Canvas and DOM, no libraries, no build step) and kept apart from the art, so a new theme is a new set of pictures and colours, not new mechanics. The balance is virtual (30,000 demo credits). There is no real-money functionality of any kind.It plays in the browser the moment you open it, so you can judge the feel before you change a pixel.🎮 WHAT IS INSIDE83 PNG sprites of every interface and game element, laid out in desktop and mobile preview scenes28 sound effects and a seamless background loop (WAV, 48 kHz)the playable HTML5 build and the layered PSD sources as zip files in the Source folderREADME, LICENSE and Third-Party Notices🎬 HOW IT WORKS IN UNITYThe Unity package holds the art and the sound, laid out in preview scenes that show each screen exactly as designed, with the hidden states (pop-ups, pressed buttons) inside as inactive objects. It contains no scripts: the playable game is the HTML5 build inside the Source folder, and the game logic in Unity is yours to write. It needs only the built-in UI package and works with the Built-in, URP and HDRP pipelines.🧩 RE-SKINNINGThe backgrounds are image files (HTML5/games/mines/bg); tiles, board and buttons are drawn in CSS and Canvas (colours and shapes in style.css). The PNG slices and the PSD hold the same art for any other engine.The HTML5 build ships the Rajdhani and Orbitron fonts under the SIL Open Font License. Use the assets and the template code in unlimited commercial and non-commercial projects and modify them freely. You may not resell or redistribute the pack in its original or substantially unmodified form, and you may not use it to train machine learning models.Need your own theme on this game or on Crash, Plinko or Mines? RetroStyle Games re-skins your game in your style in days.Part of the RSG Mini Games series: ten instant games in one style and one shared UI kit. A free pack with Crash, Coinflip and Keno and a Complete Bundle with all ten games are available too.RetroStyle Games has been making game art since 2010, including full 2D-3D game art outsourcing for studios. Questions and requests are welcome in our Discord asset community: Discord🔗 Follow RetroStyle Games for new packs, updates and promotions:Website | Instagram | Twitter | YouTube | BehanceBuilt by RetroStyle Games.ContentsGames: MinesHTML5 build for desktop (1920 x 1080) and mobile (1080 x 1920): plain JavaScript, Canvas and DOM, no libraries, no build stepPNG slices: 83 transparent, trimmed images with layout.json per screenLayered PSD: 1 file with named layer folders and hidden statesAudio: 29 WAV files at 48 kHz (sound effects and a seamless background loop)Unity PackageSprites, sounds and desktop / mobile preview scenes; the HTML5 build and PSD sources as zip files in the Source folderNo scripts: the playable game is the HTML5 build; game logic in Unity is yours to writeNeeds only the built-in UI package; works with Built-in, URP and HDRPNotesVirtual balance only, no real-money functionalityFonts in the HTML5 build: Rajdhani and Orbitron (SIL Open Font License)Sound effects were created by RetroStyle Games with an AI-assisted tool (ElevenLabs Sound Effects, commercial plan) and edited in-house. The background music loop was generated with ACE-Step, an open-weights music model (Apache License 2.0), and edited in-house into a seamless loop. The HTML5 template code is original code by RetroStyle Games with no third-party libraries.


