A free modular weapon starter pack: 5 weapons, 36 attachments, 20 camouflage patterns and URP prefabs. Explore compatible builds and paired finishes in the optional browser workbench.Prepared and tested with Unity 6000.3.21f1 and Universal Render Pipeline (URP) 17.3.0. Install URP via Package Manager and assign a URP pipeline asset before opening the demo scenes. The supplied materials and demo scenes target URP; Built-in and HDRP material setups are not included.Explore the KK Models Modular Weapon CollectionSTARTER PACK is a free low poly weapon collection for stylized games and prototypes. Combine compatible attachments and customize colors to create different weapon builds for your project.Key FeaturesModular Attachments: Customize supported weapon builds with optics, grips, muzzle devices and more.Color Customization: Adjust body and metal colors separately, and add camouflage patterns to create different finishes.Workbench Preview: Preview attachment combinations and colors in the included browser workbench, with eight interface languages and light/dark themes.Ready-Made Builds: Native and customized prefabs, together with demo scenes, make it easy to explore and use the content.Pack Contents5 weapons36 attachments20 camouflage patternsMatching ammunition and empty clip models192 URP prefabs and 2 demo scenes15 Workbench example configurationsUser manuals in English, Simplified Chinese, Japanese and Korean9 original fictional ammunition designs, each with a standalone projectile modelFor Unity URP. These are static art assets; character controllers, shooting systems and animations are not included.Core assets: 41 = 5 weapons + 36 attachments. Ammunition, the empty clip, textures, configurations and duplicate formats are counted separately.Ammunition: 135 states (67 complete appearances, 61 projectile states, 7 case states), plus 1 empty clip. Some states share geometry.Unity prefabs: 192 total: 177 native assets, 5 configured weapons, 5 switchable assemblies, 5 additional fit examples. Demo scenes: 2.Native weapon triangles: AR_45 19,100; AR_16 15,615; Pistol_9 9,250; Shotgun_10 4,660; AR_43 7,654. Per-asset triangle counts are in Contents.json. Configured triangle totals depend on which native parts and attachments are selected.Textures: 288 PNG image files: 86 at 4096x4096, 4 at 2048x2048, 25 at 1024x1024, 91 at 512x512, 49 at 512x1024, 15 at 512x256 and 18 at 64x64. Image-file counts are not unique texture-set counts.Materials: 676 URP materials, including converted metallic/smoothness maps, transparent lenses and reticle artwork. UV mapped.Camouflage: 20 individual 1024x1024 base-color patterns, one 4096x4096 atlas (768x768 effective pixels per tile), and 20 URP Lit examples. Base color only; seamless tiling unverified. Browser projection differs from Unity UV mapping.Rigged: No. Animations: 0. LODs: 0. Colliders: not included.Tested: Unity 6000.3.21f1, URP 17.3.0, macOS Metal. Windows execution untested.Optional workbench: Python 3.8+ and modern WebGL browser; 15 JSON configurations; English, Simplified Chinese, Japanese, Spanish, French, Korean, Russian and Italian UI; Dark/Light themes.User manual: offline HTML and UTF-8 text in English, Simplified Chinese, Japanese and Korean.Optics are static visual assets without calibrated zoom or optical simulation.Original ammunition: 9 complete cartridge appearances plus 9 standalone projectiles (18 states). These are static game-art models. Editable sources and URP materials are included.AI tools assisted development through Blender scripting, asset-processing automation, the browser preview tool and documentation. The texture collection includes AI-generated surface patterns. Models and generated outputs were iteratively reviewed and revised under the creator’s direction.


