Real Portals — Traversable Portals & Elemental VFX
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Paired traversable portals with live views, 21 editable sci-fi, cartoon, arcane and elemental presets, animated VFX and 39 sounds. Unity 6000.3.21f1 / URP.Real Portals creates paired traversable doorways with live destination views, animated elemental VFX and sound in Unity 6000.3.21f1 with URP 17.3.0.Choose a sci-fi passage, cartoon vortex, arcane gateway or elemental portal. The included studio lets you compare presets, open and close a pair, launch a cube, switch sound and try the upright first-person sample.Included content• 21 editable presets across 13 styles: four sci-fi colours, three cartoon colours, four arcane colours, Fire, Water, Ice, Earth, Air, Lightning, Nature, Light, Shadow and Metal.• Live destination views with camera parallax and configurable recursion, resolution and render budget.• Swept traversal with rigid pose mapping and dynamic Rigidbody linear/angular velocity transfer.• Opening, life and closing VFX with coherent animated sprite sheets, fragments, particles and screen-space air refraction.• 39 original 48 kHz mono sounds: opening, closing and life loops for every style, with mute and AudioMixer routing.• Prefab variants, editable presets, source C#/HLSL, an interactive studio and setup/API/troubleshooting documentation.AI Ready. The package ships an agent guide at Assets/RealPortals/Documentation/AGENTS.md for AI coding agents such as Claude Code, Codex, Cursor or a Unity MCP bridge. It lists the 21 portal prefabs, the PortalPreset data assets, the public API of PortalEndpoint, PortalAppearance, PortalViewRenderer and PortalTraveller, step-by-step recipes (pair two portals, make a player travel, mount a portal in a wall, restyle a preset) and a Verify section that tells the agent how to prove the result: zero console errors, open fractions and traversal state, crossing counts and live view render counts.Support: cgteamorg@gmail.comSupport forum: https://discussions.unity.com/t/real-portals-paired-live-views-traversal-and-21-vfx-presets-for-unity-urp/1739393More from this familyReal Transitions — Physical Scene Transitions provides fullscreen scene-change effects and is sold separately: https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/real-transitions-physical-scene-transitions-ice-leaves-glass-ink-412028Unity 6000.3.21f1; URP 17.3.0 only; Linear colour space; URP Opaque Texture and Depth Texture.21 presets / 13 styles / 39 mono 48 kHz sound clips.121 materials, 163 prefabs, 73 custom shaders and 19 animated/vector atlases.51 PNG textures: 25 at 512x512, 9 at 1024x1024, 1 at 1024x2048, 14 at 1536x1536, 1 at 1920x1920 and 1 at 3072x3072. Includes one baked lightmap.Studio dependencies: Input System 1.20.0 and uGUI 2.0.0.One explicitly assigned viewer camera; default recursion depth 2, render budget 8, resolution scale 0.75. Profile the actual destination scene and target hardware.Endpoints require positive uniform scale; traversal does not resize objects.The supplied character sample stays upright. Arbitrary character gravity/orientation, full skinned/oversized traveller and shadow slicing, and closure around a straddling traveller require additional integration. XR, split-screen, networking and scene streaming are outside the verified scope.C# and HLSL code were developed with AI assistance. The Fire animation uses an original ImageGen image animated with an LTX/10Eros video model on the owner-operated fleet, then converted into a coherent 96-frame sprite atlas with consistent background keying, premultiplied frame interpolation and authored alpha birth/death. The other 18 animation/vector atlases, 31 material maps, meshes and 39 sound clips use original procedural tools. Generated reference concepts and marketing posters remain outside the package. Krea-derived images and generator model weights are not included.


