A rigged 3D crow with 10 animations, 10 static poses and a 4K color texture. Includes editable Blender files, animated FBX files and Unity URP prefabs.Tested in Unity 6000.5.2f1 with Universal Render Pipeline (URP) 17.5.0. Install URP through Package Manager and use a URP project. Includes animated and static demo scenes, URP materials and renderer settings. Built-in and HDRP materials are not included. No other Asset Store packages are required.Bring a crow to forests, ruins, graveyards and fantasy environments. This collection includes ten animations and ten additional static poses of the same crow model.Movements include two ground-pecking variations, slow/regular/fast flight, landing approach, takeoff, walking, a curious look, and settling with folded wings.Editable Blender files let you adjust the character and animations. Unity prefabs come with a shared textured material, animation controllers and demonstration scenes. Landing transitions to settling and a curious look; takeoff transitions to regular flight.Walking and continuous flight are animated in place. Your game controls horizontal movement. Takeoff and landing include vertical movement in the skeleton, with Apply Root Motion disabled in the supplied prefabs.The package targets Universal Render Pipeline 17.5.0 and was tested with Unity 6000.5.2f1. HDRP and Built-in materials are not included in this edition. Navigation and behavioral AI are not included.Watch the 35-second demonstration of all ten crow animationsKayvox portfolioSupport: niquelviana26@gmail.comCONTENTS1 base crow model; 10 animated FBX files; 10 additional static-pose FBX files; 10 animated prefabs with controllers; 10 static-pose prefabs; demonstration scenes and offline instructions.Editable Blender sources: combined scene, ten individual animation files and static-pose scene, supplied in a source ZIP. Blender 5.2.2 LTS.GEOMETRY AND TEXTUREApproximately 20,500 triangles per crow. UV mapped. One 4096 x 4096 PNG color texture shared across the variations. URP Lit material. Additional normal, metallic and roughness maps are not included. No LOD variants are included.RIG AND ANIMATIONGeneric rig; 30 bones; up to four bone influences per vertex; 30 FPS. Wing folding combines bone animation with a blend shape. Keep blend shape import enabled.Ground Peck A: 2.4 s, loopGround Peck B: 3.0 s, loopSlow Flight: 1.2 s, loopRegular Flight: 1.0 s, loopFast Flight: 0.8 s, loopLanding Approach: 2.4 s, one-shotTakeoff: 2.4 s, one-shotWalk: 1.0 s, loopCurious Look: 3.2 s, loopSettling and Folding Wings: 1.6 s, one-shotVALIDATED ENVIRONMENTUnity 6000.5.2f1, URP 17.5.0, Windows. Import and animation playback checked in a separate empty Unity project. Other engines and render pipelines have not been validated.Tripo AI generated the base model and original color texture. ChatGPT/Codex assisted Blender scripting for the skeleton, wing-fold shape key, ten animations and topology cleanup. Edges shared by more than two faces were separated, compatible coplanar triangles were joined into quads, and sampled deformed vertex positions were compared against the original animations. ChatGPT/Codex also assisted Unity prefabs, controllers, packaging, validation and presentation materials.


