15 stylized, loopable VFX made for low-poly and flat-shaded games. URP only.Most VFX packs are realistic or soft and glowy — and look out of place next to a six-polygon tree. Redfield Low Poly VFX uses hard-edged shapes, flat colors and faceted meshes, so the effects match your low-poly scene instead of fighting it.15 EFFECTSCombat — Impact, Explosion, Muzzle Flash, Slash, Lightning StrikeMagic & Status — Heal, Level Up, Stun Stars, Shield, TrailRewards — Pickup, ConfettiEnvironment — Fire Loop, Water Splash, DustEvery effect has its own shape language: the explosion leaves a mushroom of smoke, the pickup implodes and pops, the shield is a faceted geodesic shell that shatters, the lightning strikes from the sky and scorches the ground. No two effects are the same burst in a different color.FEATURES• Seamless looping — every effect loops cleanly with one checkbox on the root• Click the prefab to preview the whole effect in the Scene view• Readable on any background — every effect has a solid body, not just additive glow• Easy to recolor — all textures are white, color comes from the particle system• Lightweight — unlit materials, low particle counts, no collision• Mesh-based effects (flame cross, faceted shield, aura cylinder, lightning) that don't rotate to face the camera• Clear orientation conventions, documented per effectDEMO SCENES• Showcase — one effect at a time with its name on screen. Arrow keys to browse, F12 for screenshots. Works with Unity Recorder to capture your own trailer.• Stage — all 15 effects playing side by side.100% ORIGINALEvery texture, mesh, material and effect was made from scratch for this pack. No third-party assets.Demo scene labels use TextMesh Pro (included with Unity). The effects themselves have no dependencies.Support: redspacegamesyt@gmail.com• 15 effect prefabs• 28 materials (URP Particles/Unlit, Alpha and Additive)• 17 textures, 256×256 PNG, white with alpha• 5 low-poly meshes• 3 scripts (namespace Redfield.LowPolyVFX): VFXController, VFXShowcase, VFXDemoMover• 2 demo scenes• Render pipeline: URP only• Unity 6 or newer• Documentation: README.md


