A female cashier NPC for Indonesian minimarket scenes, featuring greeting, product-scanning, and transaction actions for retail, simulation, and open-world games.Compatible with Unity 2022.3 LTS and newer.Universal Render Pipeline (URP) supported.No additional Asset Store package dependencies required.Built-in Render Pipeline and HDRP compatibility have not been verified.Materials and shaders may require adjustment when used with other render pipelines.Cashier GirlPublisher: Nusantara_ArtWorldContact: Lentera@lentara-nusantara.comMotto: Bringing the Richness of the Nusantara to Life.OverviewCashier Girl is a female humanoid character designed for Indonesian minimarket and convenience-store environments. The asset is suitable for developers creating everyday retail scenes in games and interactive experiences.Character ActionsThe character is presented in three cashier situations:Greeting a customerScanning products at the checkout counterProcessing a transactionThese actions help bring minimarket checkout scenes to life.Suitable ForOpen-world gamesRPGs and adventure gamesLife simulation gamesCity simulation projectsRetail and shopping environmentsIndonesian urban settingsIntegrationPlace the character behind a checkout counter and integrate the available character actions with your own Animator Controller, dialogue, interaction, inventory, or shop systems.Game-specific checkout logic, payment processing, and dialogue are not included unless explicitly provided by the package.CompatibilityDesigned for Unity 2022.3 LTS and newer, with URP selected as the supported render pipeline. Other render pipelines have not been verified.PublisherNusantara_ArtWorldLentera@lentara-nusantara.comBringing the Richness of the Nusantara to Life.Number of textures 9Texture dimensions 1024x1024Polygon count of Kasir 3.808Cashier_table 266Cash_register 123Monitor 68Number of meshes/prefabs 4Rigging: Yes/NoAnimation count 7Animation type listidle, count, interact, show item, stretching, transaction, greetingUV mapping: YesTypes of materials and texture maps PBR


