Wet mud, tire tracks, footprints, puddle response, and deformable-ground presentation for realistic URP environments.Build convincing muddy terrain with layered wet soil, tire tracks, footprints, splashes, and puddle response. The package includes reusable profiles and a sample scene so teams can integrate the look with simple surface controls.Wet soil and mud material layers.Tire tracks, footprints, ruts, and puddle response.Surface presets, masks, reusable profiles, and demo environment.Editable shader/runtime controls with documented integration.Unity 6 / URP 17 desktop target, Linear, Windows DX11. Artist-directed deformation and surface response; not a full terrain physics solver or universal platform/FPS guarantee.AI was used during code refactoring and scene preparation.


