229 low poly city prefabs: skyscrapers, houses, shops, vehicles, trains, roads and props, plus a complete demo city. One palette texture, URP ready.URP: native support. All materials and both demo scenes (MegaCity_Demo, MegaCity_Overview) are set up for URP 17.4+.Built-in Render Pipeline: supported for models and prefabs. Import "Extras/LowPolyMegaCity_BuiltInRP_Materials.unitypackage" to switch the materials to the Standard shader. The demo scenes' URP post-processing volume is not used in Built-in.Requires Unity 6000.4 or newer.Build colorful cities in minutes. Low Poly Mega City is a stylized city pack with 229 ready-to-use prefabs and a complete demo city that shows how everything fits together.What's inside:- 39 buildings: glass and office skyscrapers, apartment blocks, houses, shops and cafés, hotel, hospital, school, bank, police and fire stations, church, mosque, stadium, factory, warehouses, gas station, cooling tower, construction site- 33 vehicles: cars, taxi, police car, sports cars, SUVs, pickup, vans, buses, school bus, trucks, fire truck, ambulance, garbage and tanker trucks, ice cream van, boat, airplanes, helicopters, locomotive and 5 train wagons- 15 road and ground tiles: straight road, corner, T-junction, crossroads, rails, platform, bridge, water and shore, grass, parking, plaza, park block, terrain- 47 street props and signs: street lamps, traffic lights, bus stop, billboards, barriers, hydrant, fences, 19 traffic signs, 16 highway signs with gantry- 22 construction props: tower crane, containers, scaffold, barrels, cones, generator, jersey barrier and more- 19 park and amusement props: ferris wheel, carousel, fountain, statue, benches, stalls, vending and arcade machines- 9 vegetation pieces, 3 mountains, 2 clouds- 40 interior and food propsTwo demo scenes:- MegaCity_Demo: a complete city with downtown, residential streets, river and bridge, park, train station, stadium, amusement park and mountains (2,191 prefab instances, 13 camera views)- MegaCity_Overview: every prefab laid out by categoryReady to use: every model has a prefab with a fitted collider, a material and static flags. Real-world scale (1 unit = 1 m), bottom-center pivots, +Z forward. All models share one 2048×1024 palette texture and one material, so whole scenes render with very few draw calls. No scripts, no custom shaders, no dependencies.Render pipelines: URP native. Built-in RP supported via the included material package. HDRP not supported.229 unique prefabs, each model a separate FBX fileTriangles per model: 2 – 16,506 (props 18 – 3,288; vehicles 70 – 1,326; buildings 558 – 16,506); 201,515 triangles for all 229 modelsTextures: 1 × 2048×1024 PNG color palette (base color only) + 1 × 2048×1024 PNG sky panoramaMaterials: URP Lit (palette, water) + skybox; Built-in Standard versions includedUVs: mapped to the palette; lightmap UVs generated on importColliders: 212 Box, 15 MeshLODs: no; Rigging/animation: noScale: 1 unit = 1 m; bottom-center pivots; +Z forward2 URP demo scenes with post-processingUnity 6000.4+ (URP 17.4+)PDF documentation includedThe 3D models were built procedurally in Blender with Python scripts that were written with the help of an AI coding assistant (Claude by Anthropic). Every model was then reviewed, assembled into prefabs, fitted with colliders and laid out in the demo scenes in Unity. Marketing images are renders from the included Unity scenes.


