135 kinds of sushi and sashimi plus 24 ready-made platters.
Rice, toppings and garnishes are separate layers with one pivot, so you can build your own.Built-in Render Pipeline only (Standard shader).NIGIRI · ABURI · SASHIMI · GUNKAN · MAKI · TEMAKI · PLATTERSSushi and sashimi models with ready-made platters and tableware.NO PEOPLE OR CHARACTERS INCLUDEDThis pack contains food and tableware only. Built-in Render Pipeline only.WHAT YOU GET36 nigiri and 10 aburi (seared) nigiri15 sashimi15 gunkan, 18 maki, 6 temakiInari, oshizushi, temari and a chirashi bowl24 combos24 platters: Ume / Take / Matsu sets, sushi oke, takeout boxes, sashimi plates, a sushi boat, a kids plate and moreTableware: white plates, geta board, sushi oke, takeout tray and lid, sashimi plate, sushi boat, soy dish, chopsticksSeparate parts: rice (shari), 46 toppings (neta) and garnishesA demo table scene and a showcase sceneTECHNICALUnique assets: 208 models, 256 prefabsPolygon count (triangles per model): minimum 52, maximum 22,012, average 3,391, median 2,764. Largest models: Roll_California_Whole 22,012, Sushi_Beef 10,060, Sushi_Avocado 9,180, Chirashi 8,700LODs: Yes, on 156 models with 2 levels (LOD0, LOD1). The other 52 models have no LODsNumber of textures: 9Texture dimensions: 1024 x 1024 (all 9)Types of materials and texture maps: 193 Standard shader materials. Most use solid colours; the 9 textures include 3 normal mapsUV mapping: YesRigging: NoAnimation count: 0. No animation clips are includedColliders: on all 256 prefabsBuilt-in Render Pipeline only (Standard shader)GPU instancing enabled on all materialsNo runtime scripts, no third-party dependenciesPDF manual includedUnity 2022.3 or newerAll 3D models in this package were generated procedurally by Python scripts executed in Blender. These scripts and the Unity editor tools (material converter, prefab and platter builder) were written with the assistance of an AI coding assistant (Anthropic Claude). The publisher defined the content, reviewed every model in-engine and directed revisions (shapes, colours, proportions, platter layouts, pivots, colliders).No text-to-image or text-to-3D generative models were used. PBR wood textures come from Poly Haven (CC0) or are generated procedurally.


